army

army
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April 06 2022 04:06:42

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ReadMe



* Urban Terror Level *
--------------------------------------------------------------------------------
Title : Abandoned Army Base
Filename : army.bsp
Author : Albiorix
Date : 9.16.2004
E-mail address : *********@*********.net
Homepage URL : www.deep-end.net


--------------------------------------------------------------------------------
* Level Description *
--------------------------------------------------------------------------------
i made this map cause i wanted to learn how to map and this is where i started.
I know i have gaps in the ground but i wasnt able to fix them without redoing
the entire ground brush's so its gonna stay fooked.

--------------------------------------------------------------------------------
Single Player : .aas is included for bot support
Deathmatch : no
Teamplay : Yes
Suggested player load : 2 to 20

New Textures : no
New Sounds : no


--------------------------------------------------------------------------------
* Construction *
--------------------------------------------------------------------------------
Map Base : None
Prefabs used : none
Mapobjects used : All Models used were made by Lt1

Editor used : Q3Radiant 1.4.0
Other utilities used : mapacker, packscape

Known Bugs : gap in the floor cant get in all trucks

Compile machine : amd 2500+ 768ddr333 ram



--------------------------------------------------------------------------------
* OTHER LEVELS BY THE AUTHOR *
--------------------------------------------------------------------------------



--------------------------------------------------------------------------------
* CREDITS *
--------------------------------------------------------------------------------
id Software : For making a great series of FPS games, and creating
a kickass engine in Quake 3 Arena.

Everyone from Silicon Ice Developement!!



* COPYRIGHT / PERMISSIONS *
--------------------------------------------------------------------------------
Authors MAY NOT use this level as a base to build additional levels.
This map MAY NOT be sold, or in any other way turn into profit for any other

Arena file


\rtf1\ansi\ansicpg1252\deff0\deflang1033\fonttbl\f0\fswiss\fcharset0 Arial;
\*\generator Msftedit 5.41.15.1507;\viewkind4\uc1\pard\f0\fs20 \\par
map "army"\par
longname "Abandoned Army Base"\par
fraglimit 30\par
type "ut_team ut_survivor ut_follow ut_cah ut_ctf"\par
\\par

Stats


File structure


scripts
    ↳ swim.shader
    ↳ cow.shader
    ↳ zzzut_nimrodcont.shader
    ↳ ricochet.shader
    ↳ common.shader
    ↳ desert.shader
    ↳ amjstex2.shader
    ↳ ut_alleys.shader
    ↳ terrademoQ3.shader
    ↳ army.arena
levelshots
    ↳ army.jpg
env
    ↳ desert_up.jpg
    ↳ desert_ft.jpg
    ↳ desert_lf.jpg
    ↳ desert_dn.jpg
    ↳ desert_bk.jpg
    ↳ desert_rt.jpg
maps
    ↳ army.aas
    ↳ army.bsp
    ↳ army.TGA
models
    ↳ mapobjects
    ↳ mapobjects/trailers
    ↳ mapobjects/trailers/mudflap.jpg
    ↳ mapobjects/trailers/wood.jpg
    ↳ mapobjects/trailers/tailight1.jpg
    ↳ mapobjects/trailers/tiretread.jpg
    ↳ mapobjects/trailers/gray.jpg
    ↳ mapobjects/trailers/rust.jpg
    ↳ mapobjects/trailers/tire.jpg
    ↳ mapobjects/nuke
    ↳ mapobjects/nuke/mudflap.jpg
    ↳ mapobjects/nuke/camo.jpg
    ↳ mapobjects/nuke/launcher.jpg
    ↳ mapobjects/nuke/wood.jpg
    ↳ mapobjects/nuke/wing1.jpg
    ↳ mapobjects/nuke/tailight1.jpg
    ↳ mapobjects/nuke/tiretread.jpg
    ↳ mapobjects/nuke/gray.jpg
    ↳ mapobjects/nuke/rocket.jpg
    ↳ mapobjects/nuke/rust.jpg
    ↳ mapobjects/nuke/tire.jpg
    ↳ mapobjects/nuke/rocket1.jpg
    ↳ mapobjects/nuke/tarp.jpg
    ↳ mapobjects/nuke/black.jpg
    ↳ mapobjects/stingercrate
    ↳ mapobjects/stingercrate/missle.jpg
    ↳ mapobjects/stingercrate/wood.JPG
    ↳ mapobjects/stingercrate/red.jpg
    ↳ mapobjects/stingercrate/green1.jpg
    ↳ mapobjects/truck1
    ↳ mapobjects/truck1/truckdoor.jpg
    ↳ mapobjects/truck1/dash.jpg
    ↳ mapobjects/truck1/box.jpg
    ↳ mapobjects/truck1/truckside.jpg
    ↳ mapobjects/truck1/metalpanel.jpg
    ↳ mapobjects/truck1/tire.jpg
    ↳ mapobjects/truck1/seat.jpg
    ↳ mapobjects/truck1/green1.jpg
    ↳ mapobjects/truck1/plainglass.tga
    ↳ mapobjects/7upmachine
    ↳ mapobjects/7upmachine/7-up.jpg
    ↳ mapobjects/7upmachine/snaks.jpg
    ↳ mapobjects/armory
    ↳ mapobjects/armory/keyboard.jpg
    ↳ mapobjects/armory/main.jpg
    ↳ mapobjects/armory/wood.JPG
    ↳ mapobjects/armory/nuke1.jpg
    ↳ mapobjects/armory/screen.jpg
    ↳ mapobjects/armory/strap.jpg
    ↳ mapobjects/armory/bettybase.jpg
    ↳ mapobjects/hummer
    ↳ mapobjects/hummer/hummer1.jpg
textures
    ↳ cow7
    ↳ cow7/utlogobillboard.jpg
    ↳ box
    ↳ box/e6v_light.jpg
    ↳ docks
    ↳ docks/cow_small_brick2.jpg
    ↳ docks/cow_windows2.jpg
    ↳ docks/cow_clang_floor.jpg
    ↳ cow
    ↳ cow/acside.tga
    ↳ common
    ↳ common/static.jpg
    ↳ urban_terror
    ↳ urban_terror/aluminum.TGA
    ↳ urban_terror/wood21.jpg
    ↳ urban_terror/clang_floor.jpg
    ↳ urban_terror/concrete_dark.tga
    ↳ urban_terror/concre.tga
    ↳ urban_terror/construct1.jpg
    ↳ urban_terror/metal_base.jpg
    ↳ urban_terror/h_concrete4.jpg
    ↳ urban_terror/crate.jpg
    ↳ urban_terror/grass_b.jpg
    ↳ bbq2
    ↳ bbq2/greysiding.jpg
    ↳ bbq2/train01.jpg
    ↳ bbq2/train01_top.jpg
    ↳ effects
    ↳ effects/tinfx.tga
    ↳ glass
    ↳ glass/plainglass.tga
    ↳ bbq
    ↳ bbq/01_wallpipe.jpg
    ↳ bbq/cliff1.jpg
    ↳ bbq/20_door.jpg
    ↳ bbq/dirt05gras.jpg
    ↳ bbq/concretepillar.jpg
/army.txt