japandm_4x

japandm_4x
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ReadMe


1/13/2000

Title : Japanese Castles ctf & dm for Quake III Arena
Filename : japanc.pk3 (contains 2 maps)
Maps : Japanctf.bsp & japandm.bsp
Author : Mike Burbidge (g1zm0)
Email Address : ********@****.com
home page :http://www.members.home.net/mburbidge/
http://www.planetquake.com/3/


Description :Quake III Arena - ctf, and dm maps

I

* Play Information *


japandm - ffa & team dm

*** IMPORTANT *** you must have zoid's Threewave ctf addon pak to see all the textures in the ctf map !!!!

Settings : Ctf, Deathmatch, Team Deathmatch
Bot Support : Bots are fully supported

:
Level Name(s) : japanctf & japandm
Single Player : bots
Cooperative 2-4 Player : bots
Deathmatch Player : yes

Difficulty Settings : bots again


Puter: :dual p3-450mhz w/256 meg /NT4.0
compile time: :45 minutes, 17 minutes respectively (q3map -light -extra)

* Construction *

Base : Original scratch level I made for q2, totally redone for q3
Editor used : Qe4, Q3radiant !!

Known Bugs : none
Build time : eeewww

Credits:
ID Software, for Doom, Quake, Quake II, and Quake3Arena
id software rules !

A Special Thank you to Eri Takase who graciously allowed me to use some .jpg's of
her Japanese Caligraphy in this map:
Eri Takase Artworks
Fine Japanese Calligraphy
http://www.takase.com

Also a big thank you to all the people that helped me test this map out, and gave me great feedback:
lots from the beatdown2000, clan [mcp], clan rew, the people on etg, clan Talon [tln], clan es, Draco, and nosf,
and the people hangin in #qeradiant on telefragged irc.

A huge thank you to L-fire, who help in the original quake2 layout, hey it works better in q3a :)

Also I want to thank MrElusive ! He helped me work through getting his bots working in my rocks :p


* Legal Stuff *

This level is (c) 2000 Mike Burbidge.
You are not to include or distribute this map in any sort of commercial product without
first obtaining permission from the author. You may not mass distribute this level via any
non-electronic means, including but not limited to compact disks, and floppy disks.


This nice map was texture updated for UrT4.xxx from original
UrT/Q3 map`sor texture sources including all required assets
(textures, shaders, models, sounds, etc.)
The map is unmodified! Fixed for UrT 4.xxx by PiP`s
-------------------------------------------------------------
The map and the assets belong to their respective owners.
The intent of this map-package is not to steal anything,
nor the map itself and its assets neither credit for the map
or its assets, but to enable current UrT4.xxx players to play
a great Map!
-------------------------------------------------------------

Arena file


map "japandm_4x"
longname "japandm_4x"
type "ut_ffa"

Stats


File structure


scripts
    ↳ japandm_4x.shader
    ↳ japandm_4x.arena
sound
    ↳ world
    ↳ world/curnt2.wav
    ↳ g1zm0
    ↳ g1zm0/gong.wav
levelshots
    ↳ japandm_4x.jpg
maps
    ↳ japandm_4x.aas
    ↳ japandm_4x.TGA
    ↳ japandm_4x.bsp
models
    ↳ mapobjects
    ↳ mapobjects/skel
    ↳ mapobjects/skel/skel.tga
    ↳ mapobjects/skel/skel02mid.md3
    ↳ mapobjects/gratelamp
    ↳ mapobjects/gratelamp/gratetorch2.jpg
    ↳ mapobjects/gratelamp/gratetorchbig.md3
    ↳ mapobjects/gratelamp/gratetorch2b.tga
    ↳ mapobjects/gratelamp/gratetorch.md3
textures
    ↳ gothic_wall
    ↳ gothic_wall/oct20c.jpg
    ↳ gothic_wall/streetbricks14.jpg
    ↳ base_floor
    ↳ base_floor/tilefloor2.jpg
    ↳ base_floor/proto_rustygrate2.tga
    ↳ base_wall
    ↳ base_wall/chrome_env.jpg
    ↳ base_wall/steed1ge.jpg
    ↳ base_wall/patch10.jpg
    ↳ base_wall/concrete.jpg
    ↳ stone
    ↳ stone/pjrock21.jpg
    ↳ stone/pjrock6.jpg
    ↳ liquids
    ↳ liquids/pool3d_5.jpg
    ↳ liquids/kc_fogcloud3.jpg
    ↳ liquids/pool3d_3e.jpg
    ↳ liquids/pool3d_5e.jpg
    ↳ liquids/pool3d_6.jpg
    ↳ liquids/pool3d_3.jpg
    ↳ organics
    ↳ organics/dirt2.jpg
    ↳ base_trim
    ↳ base_trim/dirty_pewter_big.jpg
    ↳ gothic_block
    ↳ gothic_block/blocks10.tga
    ↳ base_ceiling
    ↳ base_ceiling/metceil1d.jpg
    ↳ skies
    ↳ skies/intelredclouds.jpg
    ↳ skies/inteldimclouds.jpg
    ↳ gothic_ceiling
    ↳ gothic_ceiling/woodceiling1a.jpg
    ↳ gothic_floor
    ↳ gothic_floor/largerblock3b.jpg
    ↳ gothic_floor/q1metal7_99stair.jpg
    ↳ gothic_floor/xstairtop4bbrn.jpg
    ↳ gothic_floor/q1metal7_98.jpg
    ↳ gothic_floor/q1metal7_98d_256x256.jpg
    ↳ g1zm0
    ↳ g1zm0/red_laq1.tga
    ↳ g1zm0/tatami.jpg
    ↳ g1zm0/blue_laq1.tga
    ↳ g1zm0/laq_shiny.tga
    ↳ g1zm0/lantern.jpg
    ↳ g1zm0/energy.tga
    ↳ g1zm0/j_int.jpg
    ↳ g1zm0/white.jpg
    ↳ g1zm0/warrior.jpg
    ↳ g1zm0/blk_laq1.tga
    ↳ g1zm0/drag_b.jpg
    ↳ g1zm0/roof_b.jpg
    ↳ g1zm0/fighting_spirit.jpg
    ↳ g1zm0/energy1.tga
    ↳ g1zm0/bluemetal_2e.tga
    ↳ g1zm0/pic1_r.jpg
    ↳ g1zm0/black.jpg
    ↳ g1zm0/fuji.jpg
    ↳ g1zm0/samurai_b.jpg
    ↳ gothic_trim
    ↳ gothic_trim/wood2.jpg
    ↳ gothic_trim/tower_front.jpg
    ↳ gothic_trim/goldsupport_a.jpg
    ↳ gothic_trim/window_a2.jpg
    ↳ gothic_trim/metalbase09_killblock.jpg
    ↳ gothic_trim/baseboard09_p.jpg
    ↳ sfx
    ↳ sfx/flameball.jpg
    ↳ sfx/flame6.jpg
    ↳ sfx/flame2.jpg
    ↳ sfx/flame5.jpg
    ↳ sfx/flame4.jpg
    ↳ sfx/flame8.jpg
    ↳ sfx/flame1.jpg
    ↳ sfx/flame3.jpg
    ↳ sfx/flame7.jpg
/japanc.txt