mc-tm01

mc-tm01
 Download mc-tm01

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49.55 MB

Last Modified

February 02 2021 07:32:55

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ReadMe


June 11th, 2003


www.map-center.com (site of challenge)
www.jaquays.com (coordinator's site)

**********************************************
*** Texture Challenge #4- Mediterranean ***
**********************************************

Participants: 12

Total textures: 431

Rules for this challenge:
http://www.map-center.com/modules.php?nameForums&fileviewtopic&t79

Complete file set:

mapcent4_alphas.zip (1.7megs) **
mapcent4_doors.zip (8.2megs)
mapcent4_floors.zip (14.9megs)
mapcent4_misc.zip (218kbs)
mapcent4_roofs.zip (1.2megs) **
mapcent4_walls.zip (36.9megs) **
mapcent4_windows.zip (6.6megs) **
mapcent4_wood.zip (640kbs)

(** contains a shader file)

(The pk3/zip files were broken down into the different styles of the challenge
for easy downloading)

Shader files:

mapcent4_alphas.shader
mapcent4_roofs.shader
mapcent4_walls.shader
mapcent4_windows.shader



Special shader notes:

(cardigan's textures)
USE THESE SHADERS BY COVERING WALLS WITH card_grainy_plaster_tcgv_x OR _y AS
APPROPRIATE TO THEIR ORIENTATION AND THEN CHOPPING BITS OF WALL OUT AND TEXTURING
THEM WITH THE MATCHING (X OR Y) DECAY SHADERS. BECAUSE THE DECAY IS ALPHABLENDED
OVER THE TCGEN VECTOR PROJECTED WALL TEXTURE YOU DON'T NEED TO LINE ANYTHING UP
AND YOU CAN SCALE THE DECAY TEXTURES AS YOU WISH - THEY WILL STILL BLEND SMOOTHLY
WITH THE SURROUNDING WALL :)

***Additional credits***

Some textures contain base work from the following sites:

Travis Price's Texture Bin 342: http://www.digitalcraftsman.com/textureBin/textureBin.htm
Jeremy A. Engleman's Public Textures: http://www.art.net/~jeremy/photo/public_texture/index.html
Animax: http://www.animax.it



Participants and texture list



*************************
*** Aljerara ***
*************************



AUTHOR : Aljerara (and various others)
EMAIL ADDRESS : N/A
HOMEPAGE URL : N/A
NUMBER OF TEXTURES : 40
SHADER SCRIPTS : yes
SCRIPT USES ID TEXTURES : n/a

------------------
* TEXTURE NAMES *
------------------


Oldspain_rockpath
oldspain_ground1
oldspain_ground2
oldspain_brickfloor
oldspain_woodceiling
oldspain_rafter
aje_bluebase.tga
aje_ochrebase.tga
Oldspain_vine
oldspain_fence
oldspain_brassfence
oldspain_gate
aje1_aje_w1
aje1_aje_w1ban
aje1_aje_w2
aje1_aje_w2band
aje1_aje_w3
aje1_aje_w3band
aje1_bluebase_band
aje2_aje_w1
aje2_aje_w2
aje2_aje_w3
aje2_aje_w4
aje2_aje_w5
oldspain_doorL
oldspain_doorS
oldspain_win1 (shader)- matches door
oldspain_win2 (shader)- a broken window
oldspain_win3and4
oldspain_kediwall1
oldspain_kediwin1-5
oldspain_trim1
oldspain_beam
grate(shader)
aje_kediwall3a
aje_kediwall3b
aje_kediwall4a
aje_kediwall4b
aje_kediwall5
aje_kediwall6





*************************
*** AstroCreep ***
*************************



AUTHOR : AstroCreep ( bb_matt, Cardigan,& Inition)
EMAIL ADDRESS : **********@**********.com
HOMEPAGE URL : http://www.map-center.com
NUMBER OF TEXTURES : 74
SHADER SCRIPTS : n/a
SCRIPT USES ID TEXTURES : n/a

------------------
* TEXTURE NAMES *
------------------


bb_ac_floor1
bb_ac_floor1_1
bb_ac_floor1_2
bb_ac_floor1_3
bb_ac_floor1_4
bb_ac_floor1_5
bb_ac_floor1_6
bb_ac_floor1_7
bb_ac_floor1_8
bb_ac_floor1_9
bb_ac_floor1a_10
bb_ac_floor1a_11
bb_ac_floor1a_12
bb_ac_floor1a_14
bb_ac_floor1a_15
bb_ac_floor1a_16
bb_ac_floor1a_17
bb_ac_floor2
bb_ac_floor2_1
bb_ac_floor2_2
bb_ac_floor2_3
bb_ac_floor2_4
bb_ac_floor2_5
bb_ac_floor2_6
bb_ac_floor2_7
bb_ac_floor2_8
bb_ac_floor2_9
bb_ac_floor2a_10
bb_ac_floor2a_11
bb_ac_floor2a_12
bb_ac_floor2a_14
bb_ac_floor2a_15
bb_ac_floor2a_16
bb_ac_floor2a_17
bb_ac_floor3
bb_ac_floor3_1
bb_ac_floor3_2
bb_ac_floor3_3
bb_ac_floor3_4
bb_ac_floor3_5
bb_ac_floor3_6
bb_ac_floor3_7
bb_ac_floor3_8
bb_ac_floor3_9
bb_ac_floor3b_10
bb_ac_floor3b_14
bb_ac_floor3b_15
bb_ac_floor3b_16
bb_ac_floor3b_17
bb_ac_floor3b_18
bb_ac_floor3b_19
bb_ac_floor3b_22
bb_ac_floor3b_23
bb_ac_floor3b_24
bb_ac_floor3b_25
bb_ac_floor3b_26
bb_ac_floor3b_27
bb_ac_floor4_3
bb_ac_floor4_5
bb_ac_floor4_6
bb_ac_floor4_7
bb_ac_floor4_8
bb_ac_floor4_9
bb_ac_floor4a_10
bb_ac_floor4a_11
bb_ac_floor4a_12
bb_ac_floor4a_14
bb_ac_floor4a_15
bb_ac_floor4a_16
bb_ac_floor4a_17
card_ac_tile_rof1
card_ac_tile_rof2
init_ac_woodroof1
init_ac_woodroof3
init_ac_woodroof4






*************************
*** bb_matt ***
*************************




AUTHOR : bb_matt (bushboy)
EMAIL ADDRESS : *******@**.co.za
HOMEPAGE URL : http://www.thirdrock.co.za/
NUMBER OF TEXTURES : 57
SHADER SCRIPTS : yes
SCRIPT USES ID TEXTURES : n/a

------------------
* TEXTURE NAMES *
------------------


bb_med5_flr1
bb_med5_flr2
bb_med5_flr3
bb_med5_flr4
bb_med5_flr5
bb_med5_flr6
bb_med5_flr7
bb_med5_flr8
bb_med5_flr9
bb_er_flr
bb_er_flr_blue
bb_er_flr_blue_trim
bb_er_flr_red
bb_er_flr_red_trim
er_drain
bb_med5_flr1
bb_med5_flr2
bb_med5_flr3
bb_med5_flr4
bb_med5_flr5
bb_med5_flr6
bb_med5_flr7
bb_med5_flr8
bb_med5_flr9
bb_med6_awning_bottom_256
bb_med6_awning_bottom_512
bb_med6_awning_main_256
bb_med6_awning_main_512
bb_med6_fence
bb_med6_fence_spike
bb_med6_gate
bb_med6_gate_top
bb_louvre_green
bb_louvre_green_side
bb_louvre_orange
bb_louvre_orange_side
bb_med_arch1
bb_med_door1
bb_med_door1_side
bb_med_door2
bb_med_door2_side
bb_stucco
bb_stucco_damage
bb_stucco_small
bb_stucco_damage_small
bb_stucco2_256_w1
bb_stucco2_256_w2
bb_stucco2_256_w3
bb_stucco2_512_w1
bb_stucco2_512_w2
bb_stucco2_512_w3
er_bb_stucco1_256_w1
er_bb_stucco1_256_w2
er_bb_stucco1_256_w3
er_bb_stucco1_512_w1
er_bb_stucco1_512_w2
er_bb_stucco1_512_w3




*************************
*** Cardigan ***
*************************




AUTHOR : Cardigan
EMAIL ADDRESS: ********@***********.com
HOMEPAGE URL: www.planetquake.com/cardigan
NUMBER OF TEXTURES : 28
SHADER SCRIPTS : yes
SCRIPT USES ID TEXTURES : n/a

------------------
* TEXTURE NAMES *
------------------

card_grainy_plaster
card_grainy_plaster_decay1
card_grainy_plaster_decay2
card_grainy_plaster_decay3
card_grainy_plaster_decay4
card_grainy_plaster_tcgv_x (this is an editor-only image to make texturing with the shaders easier)
card_grainy_plaster_tcgv_y (this is an editor-only image to make texturing with the shaders easier)
card_lime_w1
card_lime_w2
card_lime_w3
card_lime_pocked
card_lime_pocked_w1
card_lime_pocked_w2
card_lime_pocked_w3
card_tile_rof1
card_tile_flr1
card_smashtile_flr1
card_tile_flr2
card_smashtile_flr2
card_tile_flr3
card_smashtile_flr3
card_vine_canopy
card_rough_stucco
card_rough_stucco_256
card_medium_stucco
card_medium_stucco_256
card_grainy_plaster
card_grainy_plaster_256




*************************
*** CarlKidwell ***
*************************




AUTHOR : Carl Kidwell
EMAIL ADDRESS : *******@*************.com
HOMEPAGE URL : http://www.studio-erebus.com
NUMBER OF TEXTURES : 16
SHADER SCRIPTS : NO
SCRIPT USES ID TEXTURES : n/a

------------------
* TEXTURE NAMES *
------------------

se_stucco1
se_stucco2
se_stucco3
se_stucco6
se_stucco7
se_stucco8
se_stucco9
se_stucco10
se_arch
se_win1
se_win1b
se_win2
se_win3
se_wal1
se_dor1
se_trim1
se_flr1
se_flr2
se_rof1
se_rof2
se_rof3
se_stucco11
se_stucco12
se_stucco13




*************************
*** Eskimo_Roll ***
*************************




AUTHOR : eskimo_roll
EMAIL ADDRESS : ******@****.me.uk
HOMEPAGE URL : levi.me.uk
NUMBER OF TEXTURES : 47
SHADER SCRIPTS : 0
SCRIPT USES ID TEXTURES : 0

------------------
* TEXTURE NAMES *
------------------


er_door1
er_gru_stone_trim
er_gru_stone_trim01
er_gru_stone_trim01b
er_gru_stone_trim02
er_gru_stone_trim03
er_gru_stone_trim04
er_init_wall_stonebase1a256
er_scifi_trim
er_scifi_trim01
er_scifi_trim02
er_flr01
er_access_hatch
er_drain
er_fence01
er_grill
er_hatch_stucco
er_rof01
er_white02_erw1
er_white02_erw2
er_white02_erw3
kell_med_lime0_erw1
kell_med_lime0_erw2
kell_med_lime0_erw3
phoo_stucco5_erw1
phoo_stucco5_erw2
phoo_stucco5_erw3
phoo_stucco5256_erw1
phoo_stucco5256_erw2
phoo_stucco5256_erw3
gru_er_stucco_02_w1
gru_er_stucco_02_w2
gru_er_stucco_02_w3
gru_er_stucco256_02_w1
gru_er_stucco256_02_w2
gru_er_stucco256_02_w3
er_paving
er_plaster
er_stone_rough.02
er_stone_rough
er_stonewash512
er_terra
er_terra512
er_white
er_white02
er_yellow
er_window01




*************************
*** Grudge ***
*************************




AUTHOR : Hugo "Grudge" Gnadeberg
EMAIL ADDRESS : ******@************.com
HOMEPAGE URL : http://www.grudgedesign.com
NUMBER OF TEXTURES : 4
SHADER SCRIPTS : none
SCRIPT USES ID TEXTURES : no

------------------
* TEXTURE NAMES *
------------------

gru_stucco_01
gru_stucco_01_small
gru_stucco_02
gru_stucco_02_small




*************************
*** Inition ***
*************************




AUTHOR: Inition (Erik Siembab)
EMAIL ADDRESS: ********@*****.com
NUMBER OF TEXTURES: 23
SHADER SCRIPTS : none
SCRIPT USES ID TEXTURES : no
------------------
* TEXTURE NAMES *
------------------



init_card_stuccodoor2
init_card_stuccodoor2_blue
init_card_stuccodoor2_red
init_card_stuccowall_base2
init_card_stuccowall_base2_red
init_card_stuccowall_base2_blue
init_card_stuccoarch1
init_card_stuccoarch1_blue
init_card_stuccoarch1_red
init_card_stuccoarch2
init_card_stuccoarch2_blue
init_card_stuccoarch2_red
init_card_stuccodoor1
init_card_stuccodoor1_blue
init_card_stuccodoor1_red
init_woodroof1
init_ajer_rafters1
init_concrete_base1
init_concrete_trim1
init_concrete_trim2
init_stonewall_base1
init_stonewall_base2
init_stonewall_trim1




*************************
*** Keditok ***
*************************




AUTHOR: Keditok
E-mail: *******@*********.net
NUMBER OF TEXTURES: 93
SHADER SCRIPTS : none
SCRIPT USES ID TEXTURES : no
------------------
* TEXTURE NAMES *
------------------

kedi_aje_kedwall1_deco1_256
kedi_aje_kedwall1_deco1a_256
kedi_aje_kedwall1_win_deco1_256
kedi_aje_kedwall1_win_deco1a_256
kedi_aje_kedwall2_deco1_256
kedi_aje_kedwall2_deco1a_256
kedi_aje_kedwall2_win_deco1_256
kedi_aje_kedwall2_win_deco1a_256
kedi_aje_kedwall2_win2_deco1_256
kedi_aje_kedwall2_win2_deco1a_256
kedi_aje_kedwall2_win_deco2_256
kedi_aje_kedwall3a_deco1_256
kedi_aje_kedwall3b_deco1_256
kedi_aje_lightorsmooths_win2_deco1_256
kedi_aje_lightorsmooths_win3_256
kedi_aje_lightorsmooths_win4b_256
kedi_aje_lightorspeelings_win_deco1_256
kedi_aje_lightorspeelings_win2_256
kedi_aje_lightorspeelings_win2_deco1a_256
kedi_aje_lightorspeelings_win3_256
kedi_aje_lightorspeelings_win3_deco1a_256
kedi_aje_lightorspeelings_win4b_256
kedi_aje_lightorspeelings_win4b_deco1a_256
kedi_aje_smooths_win2_256
kedi_aje_smooths_win3_256
kedi_aje_smooths_win4b_256
kedi_aje_speelings_deco1_256
kedi_aje_speelings_win2_deco1a_256
kedi_aje_speelings_win3_deco1a
kedi_A_w_aje_kediwall1_256
kedi_A_w_aje_kediwall1_512
kedi_A_w_aje_kediwall2_256
kedi_A_w_aje_kediwall2_256
kedi_A_w_lightorsmooths_256
kedi_A_w_lightorsmooths_512
kedi_A_w_lightorspeelings_256
kedi_A_w_lightorspeelings_512
kedi_A_w_smooths_256
kedi_A_w_smooths_512
kedi_A_w_speelings_256
kedi_A_w_speelings_512
kedi_A_i_aje_kediwall1_256
kedi_A_i_aje_kediwall1_512
kedi_A_i_aje_kediwall2_256
kedi_A_i_aje_kediwall2_256
kedi_A_i_lightorsmooths_256
kedi_A_i_lightorsmooths_512
kedi_A_i_lightorspeelings_256
kedi_A_i_lightorspeelings_512
kedi_A_i_smooths_256
kedi_A_i_smooths_512
kedi_A_i_speelings_256
kedi_A_i_speelings_512
kedi_A_d_aje_kediwall1_256
kedi_A_d_aje_kediwall1_512
kedi_A_d_aje_kediwall2_256
kedi_A_d_aje_kediwall2_256
kedi_A_d_lightorsmooths_256
kedi_A_d_lightorsmooths_512
kedi_A_d_lightorspeelings_256
kedi_A_d_lightorspeelings_512
kedi_A_d_smooths_256
kedi_A_d_smooths_512
kedi_A_d_speelings_256
kedi_A_d_speelings_512
kedi_btop128
kedi_btop256
kedi_brick1_256textures_128
kedi_brick1_512textures_256
kedi_brick1RM_256textures_128
kedi_brick1RM_512textures_256
kedi_floorlight1_256
kedi_floorlight1_512
kedi_floorlight1a_256
kedi_floorlight1a_512
kedi_floorlight2_256
kedi_floorlight2_512
kedi_floorlight2a_256
kedi_floorlight2a_512
kedi_lightorspeeling256
kedi_lightorspeeling512
kedi_speelings256
kedi_speelings512
kedi_lightors256
kedi_lightors512
kedi_lightorsmooths256
kedi_lightorspmooths512
kedi_oldstonewall256
kedi_oldstonewall512
kedi_s256
kedis512
kedi_smooths256
kedi_smooths512




*************************
*** Kell ***
*************************




AUTHOR: Kell
E-mail: not submitted
NUMBER OF TEXTURES: 7
SHADER SCRIPTS : none
SCRIPT USES ID TEXTURES : no
------------------
* TEXTURE NAMES *
------------------


kell_med_512_ochre
kell_med_gritty_0
kell_med_lime_0
kell_med_rough_0
kell_med_stucco1
kell_med_stucco2
kell_med_terracota




*************************
*** low dragon ***
*************************




AUTHOR: Low Dragon
E-mail: not submitted
NUMBER OF TEXTURES: 27
SHADER SCRIPTS : none
SCRIPT USES ID TEXTURES : no
------------------
* TEXTURE NAMES *
------------------


low_basegreen256
low_basered256
low_basewhite256
low_basegreen256_w1
low_basegreen256_w2
low_basegreen256_w2b
low_basegreen256_w3
low_basered256_w1
low_basered256_w2
low_basered256_w2b
low_basered256_w3
low_basewhite256_w1
low_basewhite256_w2
low_basewhite256_w2b
low_basewhite256_w3
italy74_lowrockwall1_256
italy74_lowrockwall2_256
italy74_Lowwall1_256
italy74_Lowwall2_256
italy74_Lowwall3_256
italy74_Lowwall4_256
italy74_Lowwall1win_256
italy74_Lowwall2win_256
italy74_Lowwall3win_256
italy74_Lowwall4win_256
italy74_Lowwood1_256
italy74_Lowwood2_256




*************************
*** phooka ***
*************************




AUTHOR: phooka
EMAIL ADDRESS : *********@******.net
HOMEPAGE URL : www.phooka.net
NUMBER OF TEXTURES: 15
SHADER SCRIPTS : none
SCRIPT USES ID TEXTURES : no
------------------
* TEXTURE NAMES *
------------------


phoo_stucco1
phoo_stucco2
phoo_stucco3
phoo_stucco4
phoo_stucco5
gru_phoo_w1
gru_phoo_w2
gru_phoo_w3
phoo_pebbled_floor
phoo_pavement1
phoo_pavement1_trim1
phoo_pavement1_trim2
phoo_drain_area
phoo_edge
phoo_roof

Arena file


map "mc-tm01-storm"
bots "Bitterman Wrack Uriel"
longname "Death Cage"
fraglimit "10"
type " ffa tourney"

Stats


File structure


scripts
    ↳ shaderlab_1337.shader
    ↳ mt01extras.shader
    ↳ inition.shader
    ↳ GRtrees.shader
    ↳ leaks2.shader
    ↳ mc-tm01-storm.arena
    ↳ mc-tm01-amph.arena
    ↳ nightball.shader
    ↳ jajdesert1.shader
    ↳ mc-tm01-q3map.arena
    ↳ jp-particle01.shader
    ↳ terrain_example.shader
    ↳ mc-tm01-stjart.shader
    ↳ mythtex01.shader
    ↳ mc-tm01-kle.arena
    ↳ skies-kothic.shader
    ↳ dk_sm03.shader
    ↳ mc-tm01-dk.arena
    ↳ telestecki.shader
    ↳ storm3dm5.shader
    ↳ mc-tm01-myth.shader
    ↳ mc-tm01-aty3.arena
    ↳ mc-tm01-myth.arena
    ↳ tm1-sky-panels.shader
    ↳ mc-tm01-mjed.arena
    ↳ common.shader
    ↳ mc-tm01-amphetamine.shader
    ↳ mc-tm01-q3map.shader
    ↳ mc-tm01-akuma.shader
    ↳ donkey.txt
    ↳ lampv5.shader
    ↳ liquids.shader
    ↳ mc-tm01-stjart.arena
    ↳ mc-tm01-akuma.arena
    ↳ nateleaf2.shader
    ↳ mc-tm01-mtl.arena
/mapcent4_readme.txt
/mc-tm01-stjart.txt
/texturepak_readme.txt
levelshots
    ↳ mc-tm01-akuma.jpg
    ↳ mc-tm01-amph.jpg
    ↳ mc-tm01-mjed.jpg
    ↳ mc-tm01-aty3.jpg
    ↳ mc-tm01-dk.jpg
    ↳ mc-tm01-kle.jpg
    ↳ mc-tm01-q3map.tga
    ↳ mc-tm01-stjart.jpg
    ↳ mc-tm01-storm.jpg
    ↳ mc-tm01-mtl.jpg
    ↳ mc-tm01-myth.jpg
/mc-tm01-amph.txt
env
    ↳ duske
    ↳ duske/duske_up.tga
    ↳ duske/duske_dn.tga
    ↳ duske/duske_rt.tga
    ↳ duske/duske_bk.tga
    ↳ duske/duske_ft.tga
    ↳ duske/duske_lf.tga
    ↳ nightball
    ↳ nightball/nightball_lf.jpg
    ↳ nightball/nightball_dn.jpg
    ↳ nightball/nightball_bk.jpg
    ↳ nightball/nightball_rt.jpg
    ↳ nightball/nightball_up.jpg
    ↳ nightball/nightball_ft.jpg
    ↳ dragonheart
    ↳ dragonheart/dragonheart_up.tga
    ↳ dragonheart/dragonheart_dn.tga
    ↳ dragonheart/dragonheart_bk.tga
    ↳ dragonheart/dragonheart_ft.tga
    ↳ dragonheart/dragonheart_rt.tga
    ↳ dragonheart/dragonheart_lf.tga
    ↳ jajdesert1
    ↳ jajdesert1/jajdesert1_up.tga
    ↳ jajdesert1/jajdesert1_rt.tga
    ↳ jajdesert1/jajdesert1_dn.tga
    ↳ jajdesert1/jajdesert1_ft.tga
    ↳ jajdesert1/jajdesert1_bk.tga
    ↳ jajdesert1/jajdesert1_lf.tga
maps
    ↳ mc-tm01-myth.bsp
    ↳ mc-tm01-mjed.bsp
    ↳ mc-tm01-akuma.aas
    ↳ mc-tm01-q3map.bsp
    ↳ mc-tm01-aty3.aas
    ↳ mc-tm01-kle.bsp
    ↳ mc-tm01-dk.bsp
    ↳ mc-tm01-storm.bsp
    ↳ mc-tm01-mtl.bsp
    ↳ mc-tm01-stjart.aas
    ↳ mc-tm01-storm.aas
    ↳ mc-tm01-aty3.bsp
    ↳ mc-tm01-myth.aas
    ↳ mc-tm01-storm.srf
    ↳ mc-tm01-mtl.aas
    ↳ mc-tm01-stjart.bsp
    ↳ mc-tm01-amph.bsp
    ↳ mc-tm01-akuma.bsp
    ↳ mc-tm01-amph.aas
models
    ↳ mapobjects
    ↳ mapobjects/leafa.tga
    ↳ mapobjects/storch
    ↳ mapobjects/storch/storchx.md3
    ↳ mapobjects/telestecki
    ↳ mapobjects/telestecki/telelite_i.tga
    ↳ mapobjects/telestecki/teleglow01.tga
    ↳ mapobjects/telestecki/telepad.tga
    ↳ mapobjects/telestecki/telelite_g.tga
    ↳ mapobjects/telestecki/telemain.tga
    ↳ mapobjects/telestecki/telelite01.tga
    ↳ mapobjects/timlamp
    ↳ mapobjects/timlamp/timlamp.md3
    ↳ mapobjects/dk_lamp
    ↳ mapobjects/dk_lamp/flame5.tga
    ↳ mapobjects/dk_lamp/candle.tga
    ↳ mapobjects/dk_lamp/flame4.tga
    ↳ mapobjects/dk_lamp/flame2.tga
    ↳ mapobjects/dk_lamp/trim.tga
    ↳ mapobjects/dk_lamp/flame1.tga
    ↳ mapobjects/dk_lamp/flame3.tga
    ↳ mapobjects/bfp
    ↳ mapobjects/bfp/chainLinks
    ↳ mapobjects/bfp/chainLinks/chainLinks.jpg
    ↳ mapobjects/GR_trees
    ↳ mapobjects/GR_trees/stamm.jpg
    ↳ mapobjects/GR_trees/nadelsnow.tga
/egyptsoc_readme.txt
/mythtex01.txt
/mc-tm01-mtl.txt
/mc-tm01-q3map.txt
/mc-tm01-myth-readme.txt
textures
    ↳ terrain_example
    ↳ terrain_example/ter_moss1.tga
    ↳ mythtex01
    ↳ mythtex01/roof-tiles02.jpg
    ↳ mythtex01/cross01.jpg
    ↳ mythtex01/window02.jpg
    ↳ mythtex01/brick01.jpg
    ↳ mythtex01/bridge02-trim.jpg
    ↳ mythtex01/brick01-trim05.jpg
    ↳ mythtex01/metal-trim01.jpg
    ↳ mythtex01/wood.jpg
    ↳ mythtex01/roof-tiles01.jpg
    ↳ mythtex01/brick01-trim03.jpg
    ↳ mythtex01/brick02-trim05.jpg
    ↳ mythtex01/fancy-trim01-bases.jpg
    ↳ mythtex01/fancy-trim01-bottom.jpg
    ↳ mythtex01/brick02-trim03.jpg
    ↳ mythtex01/jp-cent.jpg
    ↳ mythtex01/metal-scarred.jpg
    ↳ mythtex01/jp-wheel.jpg
    ↳ mythtex01/brick01-trim02.jpg
    ↳ mythtex01/fancy-trim02.jpg
    ↳ mythtex01/ceiling-trim01.jpg
    ↳ mythtex01/cobbles02-jumppad.jpg
    ↳ mythtex01/brick02-trim01.jpg
    ↳ mythtex01/jpbright.jpg
    ↳ mythtex01/floor.jpg
    ↳ mythtex01/jp-flash.jpg
    ↳ mythtex01/rust.jpg
    ↳ mythtex01/brick02-trim02.jpg
    ↳ mythtex01/step-border.jpg
    ↳ mythtex01/bridge03.jpg
    ↳ mythtex01/rust-grey.jpg
    ↳ mythtex01/Thumbs.db
    ↳ mythtex01/step-top01.jpg
    ↳ mythtex01/slime-brick-half.jpg
    ↳ mythtex01/ceiling.jpg
    ↳ mythtex01/floor-trim.jpg
    ↳ mythtex01/brick-gauntlet05.jpg
    ↳ mythtex01/metal-scarred-dark.jpg
    ↳ mythtex01/bridge03-deco.jpg
    ↳ mythtex01/step-top04.jpg
    ↳ mythtex01/scoured-metal-white.jpg
    ↳ mythtex01/scoured-metal-red.jpg
    ↳ mythtex01/cross02.jpg
    ↳ mythtex01/brick02.jpg
    ↳ mythtex01/ceiling-deco.jpg
    ↳ mythtex01/metal-trim02.jpg
    ↳ mythtex01/scoured-metal.jpg
    ↳ mythtex01/bridge01.jpg
    ↳ mythtex01/brick01-window.jpg
    ↳ mythtex01/diamond-tiles.jpg
    ↳ mythtex01/cobbles01.jpg
    ↳ mythtex01/fancy-trim02-bases.jpg
    ↳ mythtex01/brick02-trim04.jpg
    ↳ mythtex01/slime-brick-weed-half-grey.jpg
    ↳ mythtex01/slime-brick-weed.jpg
    ↳ mythtex01/wood-panels.jpg
    ↳ mythtex01/bridge03-trim.jpg
    ↳ mythtex01/cobbles02.jpg
    ↳ mythtex01/metal-trim03.jpg
    ↳ mythtex01/bridge01-trim.jpg
    ↳ mythtex01/stripe.jpg
    ↳ mythtex01/fancy-trim01-top.jpg
    ↳ mythtex01/fancy-trim01.jpg
    ↳ mythtex01/brick01-fat-arch.jpg
    ↳ mythtex01/fence-grate.tga
    ↳ mythtex01/bridge01-deco.jpg
    ↳ mythtex01/brick01-trim01.jpg
    ↳ mythparticles
    ↳ mythparticles/jp-particle01.tga
    ↳ mc-tm01-myth
    ↳ mc-tm01-myth/step-trim-light-blend.jpg
    ↳ mc-tm01-myth/floor-trim01.jpg
    ↳ mc-tm01-myth/oct-light-blend.jpg
    ↳ mc-tm01-myth/rec-light01-blend.jpg
    ↳ mc-tm01-myth/floor-base.jpg
    ↳ mc-tm01-myth/rec-light01.jpg
    ↳ mc-tm01-myth/wide-step01-blend.jpg
    ↳ mc-tm01-myth/base02.jpg
    ↳ mc-tm01-myth/cor03.jpg
    ↳ mc-tm01-myth/floor-trim02.jpg
    ↳ mc-tm01-myth/floor01.jpg
    ↳ mc-tm01-myth/step-top01.jpg
    ↳ mc-tm01-myth/panels02.jpg
    ↳ mc-tm01-myth/base03.jpg
    ↳ mc-tm01-myth/step-trim-light.jpg
    ↳ mc-tm01-myth/cor02.jpg
    ↳ mc-tm01-myth/jp-base.jpg
    ↳ mc-tm01-myth/base01.jpg
    ↳ mc-tm01-myth/glass-relect.jpg
    ↳ mc-tm01-myth/wide-step01.jpg
    ↳ mc-tm01-myth/small-light01.jpg
    ↳ mc-tm01-myth/oct-light03.jpg
    ↳ mc-tm01-myth/oct-light01.jpg
    ↳ mc-tm01-myth/small-light01-blend.jpg
    ↳ katrock
    ↳ katrock/kattex-3-stone3.tga
    ↳ flat
    ↳ flat/50.jpg
    ↳ flat/env
    ↳ flat/env/nebulax_lf.jpg
    ↳ flat/env/nebulax_bk.jpg
    ↳ flat/env/nebulax_up.jpg
    ↳ flat/env/nebulax_rt.jpg
    ↳ flat/env/nebulax_ft.jpg
    ↳ flat/env/nebulax_dn.jpg
    ↳ flat/75.jpg
    ↳ flat/#0A0A5C.jpg
    ↳ flat/half.tga
    ↳ flat/#5C0A11.jpg
    ↳ mc-tm01-amphetamine
    ↳ mc-tm01-amphetamine/eq2_fgrate_04.tga
    ↳ mc-tm01-amphetamine/rock.jpg
    ↳ mc-tm01-amphetamine/eq2_bigmet_01.jpg
    ↳ mc-tm01-amphetamine/tab_q2_troof4_2.jpg
    ↳ mc-tm01-amphetamine/q2-wgratebig_03.jpg
    ↳ mc-tm01-amphetamine/q2-wgratebig_02.jpg
    ↳ mc-tm01-amphetamine/eq2_weap_spawnlite.jpg
    ↳ mc-tm01-amphetamine/eq2_bmtl_04.jpg
    ↳ mc-tm01-amphetamine/eq2_trimv_09b.jpg
    ↳ mc-tm01-amphetamine/q2-wgrate_01.jpg
    ↳ mc-tm01-amphetamine/eq2_bmtl_02up.jpg
    ↳ mc-tm01-amphetamine/eq2_mtl_01.jpg
    ↳ mc-tm01-amphetamine/eq2_grate_01.tga
    ↳ mc-tm01-amphetamine/frozen_ft.tga
    ↳ mc-tm01-amphetamine/eq2_trimh_03cc.jpg
    ↳ mc-tm01-amphetamine/eq2_trimv_01b.jpg
    ↳ mc-tm01-amphetamine/snowsprite.tga
    ↳ mc-tm01-amphetamine/crate_4_top.jpg
    ↳ mc-tm01-amphetamine/eq2_trimh_03d.jpg
    ↳ mc-tm01-amphetamine/q2-wgrate_00.jpg
    ↳ mc-tm01-amphetamine/eq2_fgrate_01.tga
    ↳ mc-tm01-amphetamine/eq2_wire.jpg
    ↳ mc-tm01-amphetamine/eq2_trim_02.jpg
    ↳ mc-tm01-amphetamine/crate_2_top.jpg
    ↳ mc-tm01-amphetamine/frozen_bk.tga
    ↳ mc-tm01-amphetamine/eq2_wallbig_01.blend.jpg
    ↳ mc-tm01-amphetamine/eq2_bmtl_01.jpg
    ↳ mc-tm01-amphetamine/eq2_bmtl_08c.jpg
    ↳ mc-tm01-amphetamine/crate_4.jpg
    ↳ mc-tm01-amphetamine/eq2_trimv_04lite.blend.jpg
    ↳ mc-tm01-amphetamine/eq2_trimlight_01.jpg
    ↳ mc-tm01-amphetamine/rock023.jpg
    ↳ mc-tm01-amphetamine/eq2_trimh_02.jpg
    ↳ mc-tm01-amphetamine/eq2_trimh_03c.jpg
    ↳ mc-tm01-amphetamine/eq2_fgrate_03.tga
    ↳ mc-tm01-amphetamine/frozen_lf.tga
    ↳ mc-tm01-amphetamine/eq2_bounce.tga
    ↳ mc-tm01-amphetamine/eq2_yell01.jpg
    ↳ mc-tm01-amphetamine/snow.tga
    ↳ mc-tm01-amphetamine/eq2_wires_01.tga
    ↳ mc-tm01-amphetamine/frozen_rt.tga
    ↳ mc-tm01-amphetamine/eq2_trim_01b.jpg
    ↳ mc-tm01-amphetamine/crate_2.jpg
    ↳ mc-tm01-amphetamine/eq2_trimv_mini02b.jpg
    ↳ mc-tm01-amphetamine/eq2_bmtl_03_light.jpg
    ↳ mc-tm01-amphetamine/eq2_32caplight.jpg
    ↳ mc-tm01-amphetamine/eq2_trim_01.jpg
    ↳ mc-tm01-amphetamine/q2-wgrate_02.jpg
    ↳ mc-tm01-amphetamine/eq2_bmtl_07.jpg
    ↳ mc-tm01-amphetamine/q2-wgrate_03.jpg
    ↳ mc-tm01-amphetamine/eq2_yell02.jpg
    ↳ mc-tm01-amphetamine/rock070.jpg
    ↳ mc-tm01-amphetamine/eq2_trimlight_01.blend.jpg
    ↳ mc-tm01-amphetamine/eq2_bmtl_06.jpg
    ↳ mc-tm01-amphetamine/eq2_baselt.jpg
    ↳ mc-tm01-amphetamine/eq2_baselt.blend.jpg
    ↳ mc-tm01-amphetamine/eq2_trimv_04lite.jpg
    ↳ mc-tm01-amphetamine/eq2_trimv_09.jpg
    ↳ mc-tm01-amphetamine/decal_ctf_r.tga
    ↳ mc-tm01-amphetamine/eq2_bmtl_02_384b.jpg
    ↳ mc-tm01-amphetamine/eq2_stepside_01.jpg
    ↳ mc-tm01-amphetamine/eq2_bmtl_08b.jpg
    ↳ mc-tm01-amphetamine/eq2_32caplight.blend.jpg
    ↳ mc-tm01-amphetamine/eq2_bmtl_05.jpg
    ↳ mc-tm01-amphetamine/eq2_wallbig_01.jpg
    ↳ mc-tm01-amphetamine/eq2_bmtl_03_light.blend.jpg
    ↳ mc-tm01-amphetamine/eq2_trimv_02.jpg
    ↳ mc-tm01-amphetamine/eq2_bouncefan.tga
    ↳ mc-tm01-amphetamine/decal_snow.tga
    ↳ mc-tm01-amphetamine/decal_ctf_b.tga
    ↳ mc-tm01-amphetamine/eq2_bmtl.jpg
    ↳ mc-tm01-amphetamine/eq2_bmtl_03.jpg
    ↳ mc-tm01-amphetamine/eq2_trimv_12.jpg
    ↳ mc-tm01-amphetamine/eq2_fbase.jpg
    ↳ mc-tm01-amphetamine/frozen_up.tga
    ↳ mc-tm01-amphetamine/eq2_weap_spawnlite.blend.jpg
    ↳ mc-tm01-amphetamine/frozen_dn.tga
    ↳ mc-tm01-amphetamine/eq2_bmtl_02_384.jpg
    ↳ mc-tm01-mtl
    ↳ mc-tm01-mtl/bricks.jpg
    ↳ mc-tm01-mtl/concrete_red.jpg
    ↳ mc-tm01-mtl/Thumbs.db
    ↳ mc-tm01-mtl/clang_red.jpg
    ↳ mc-tm01-mtl/concrete.jpg
    ↳ mc-tm01-mtl/bricks_red.jpg
    ↳ mc-tm01-mtl/concrete_blue.jpg
    ↳ mc-tm01-mtl/bricks_blue.jpg
    ↳ mc-tm01-mtl/clang_blue.jpg
    ↳ dk_sm03
    ↳ dk_sm03/dk_jp_fx.jpg
    ↳ dk_sm03/dk_jp.tga
    ↳ mc-tm01-akuma
    ↳ mc-tm01-akuma/rocks_4_akm.tga
    ↳ mc-tm01-akuma/pjrock6_akm.jpg
    ↳ storm3dm5
    ↳ storm3dm5/st_hpan1_trim.jpg
    ↳ storm3dm5/st_hpan128.jpg
    ↳ storm3dm5/st_trim64_1light.jpg
    ↳ storm3dm5/st_hpan128_5.jpg
    ↳ storm3dm5/st_grbase_target.jpg
    ↳ storm3dm5/st_trim64_dark7.jpg
    ↳ storm3dm5/st_hpan1_trim2.jpg
    ↳ storm3dm5/st_hpan2_2b_vents.jpg
    ↳ storm3dm5/st_hpan128_2.jpg
    ↳ storm3dm5/st_step1.jpg
    ↳ storm3dm5/st_grpan4.jpg
    ↳ storm3dm5/st_step16_1.jpg
    ↳ storm3dm5/st_grpan6.jpg
    ↳ storm3dm5/st_hpan2_2b.jpg
    ↳ storm3dm5/st_trim64_1light_blue.blend.jpg
    ↳ storm3dm5/st_trim128_lgr1.jpg
    ↳ storm3dm5/st_grivets1.jpg
    ↳ storm3dm5/st_floor1_pad2.blend.jpg
    ↳ storm3dm5/st_hpan128_4.jpg
    ↳ storm3dm5/st_hpan_3.jpg
    ↳ storm3dm5/st_128_lamp_cyan.blend.jpg
    ↳ storm3dm5/st_mat48.jpg
    ↳ storm3dm5/st_trim64_dark5.jpg
    ↳ storm3dm5/st_grpans7.jpg
    ↳ storm3dm5/st_hpan2_4_la.jpg
    ↳ storm3dm5/st_hpan2_4.jpg
    ↳ storm3dm5/st_trim64_1.jpg
    ↳ storm3dm5/st_floor1_pad2.jpg
    ↳ storm3dm5/st_grpan2.jpg
    ↳ storm3dm5/st_hpan2_1b.jpg
    ↳ storm3dm5/st_grbase.jpg
    ↳ storm3dm5/st_hpan2_4_la_white.blend.jpg
    ↳ storm3dm5/st_floor1.jpg
    ↳ storm3dm5/st_grpan2b.jpg
    ↳ storm3dm5/st_grbase_holes.jpg
    ↳ storm3dm5/st_hpan128_ventdark.jpg
    ↳ storm3dm5/st_hpan128_3.jpg
    ↳ storm3dm5/st_grbase_dark.jpg
    ↳ storm3dm5/st_grid_3.jpg
    ↳ storm3dm5/st_step3.jpg
    ↳ storm3dm5/st_grpan5.jpg
    ↳ storm3dm5/st_hpan128_lamp.jpg
    ↳ storm3dm5/st_hpan2_4_la_cyan.blend.jpg
    ↳ mc-tm01-stjart
    ↳ mc-tm01-stjart/flr01ST2.jpg
    ↳ mc-tm01-stjart/dark-mtl_l1_vd1.jpg
    ↳ mc-tm01-stjart/floor1_l1_4a.jpg
    ↳ mc-tm01-stjart/dark-mtl_l1_4a.jpg
    ↳ mc-tm01-stjart/crosslight.jpg
    ↳ mc-tm01-stjart/ea_hmtl_88.jpg
    ↳ mc-tm01-stjart/spot.jpg
    ↳ mc-tm01-stjart/dark-mtl_l1_88.jpg
    ↳ mc-tm01-stjart/wal21ST2.jpg
    ↳ mc-tm01-stjart/bounce_fx.jpg
    ↳ mc-tm01-stjart/wal09ST2.jpg
    ↳ mc-tm01-stjart/floor1_l1_5a.jpg
    ↳ mc-tm01-stjart/crosslight_blue.jpg
    ↳ mc-tm01-stjart/rock_shade.tga
    ↳ mc-tm01-stjart/floor1_l3_1a.jpg
    ↳ mc-tm01-stjart/grate1.jpg
    ↳ mc-tm01-stjart/cel02r2_a.jpg
    ↳ mc-tm01-stjart/floor1_l1_1a.jpg
    ↳ mc-tm01-stjart/mtl-vent_l3_1a.jpg
    ↳ mc-tm01-stjart/dec02r2_a.jpg
    ↳ mc-tm01-stjart/bas05_r2_a.jpg
    ↳ mc-tm01-stjart/bas01_r2_a.jpg
    ↳ mc-tm01-stjart/qer_bounce.jpg
    ↳ mc-tm01-stjart/dark-mtl_l1_88a.jpg
    ↳ mc-tm01-stjart/zig-z_l3_3a.jpg
    ↳ mc-tm01-stjart/Thumbs.db
    ↳ mc-tm01-stjart/ea_hmtl_1a.jpg
    ↳ mc-tm01-stjart/floor1_l3_2a.jpg
    ↳ mc-tm01-stjart/cel04r2_a.jpg
    ↳ mc-tm01-stjart/mtl-well_l3_88c.jpg
    ↳ mc-tm01-stjart/mtl-gray_L1_c1b.jpg
    ↳ mc-tm01-stjart/pstl-mtl_L1_88a.jpg
    ↳ mc-tm01-stjart/ceiling2_l3_1a.jpg
    ↳ mc-tm01-stjart/flr01r2_a.jpg
    ↳ mc-tm01-stjart/blue-cover2_l3_88b.jpg
    ↳ mc-tm01-stjart/yellowtech1_L3_11a.jpg
    ↳ mc-tm01-stjart/cel04r3_a.jpg
    ↳ mc-tm01-stjart/blue-cover2_l1_88b.jpg
    ↳ mc-tm01-stjart/zig-z_l3_2a.jpg
    ↳ mc-tm01-stjart/lysror.jpg
    ↳ mc-tm01-stjart/flr01ST1.jpg
    ↳ mc-tm01-stjart/cel03ST2.jpg
    ↳ mc-tm01-stjart/zig-z_l3_1a.jpg
    ↳ mc-tm01-stjart/floor1_l1_3a.jpg
    ↳ mc-tm01-stjart/pl-orange_l3_88.jpg
    ↳ mc-tm01-stjart/plank_l1_2a.jpg
    ↳ mc-tm01-stjart/cel02r3_a.jpg
    ↳ mc-tm01-stjart/dark-mtl_l1_1a.jpg
    ↳ mc-tm01-stjart/zig-z_l1_1a.jpg
    ↳ mc-tm01-stjart/zig-z_l1_3a.jpg
    ↳ mc-tm01-stjart/msc03ST2.jpg
    ↳ mc-tm01-stjart/wal09ST1.jpg
    ↳ mc-tm01-stjart/mtl-gray_L1_4a.jpg
    ↳ mc-tm01-stjart/wal16ST2.jpg
    ↳ mc-tm01-stjart/bounce_glow.jpg
    ↳ mc-tm01-stjart/blue-cover1_l3_2a.jpg
    ↳ mc-tm01-stjart/bounce_base.tga
    ↳ mc-tm01-stjart/bounce_shadow.jpg
    ↳ mc-tm01-stjart/dark-mtl_l1_5a.jpg
    ↳ mc-tm01-stjart/dark-mtl_l1_3a.jpg
    ↳ mc-tm01-stjart/zig-z_l1_2a.jpg
    ↳ mc-tm01-stjart/wal11r2_a.jpg
    ↳ mc-tm01-stjart/pstl-mtl_L1_88.jpg
    ↳ mc-tm01-stjart/dark-mtl_l1_2a.jpg
    ↳ inition
    ↳ inition/init_marbwall4.jpg
    ↳ inition/init_marbpillar7.jpg
    ↳ inition/init_marbpillar9.jpg
    ↳ inition/init_marbwall1.jpg
    ↳ inition/init_marbbase1.jpg
    ↳ inition/init_stair_bottom.jpg
    ↳ inition/init_marbwall3.jpg
    ↳ inition/init_stonewall2.jpg
    ↳ inition/init_stonefloor2.jpg
    ↳ inition/init_marbfloor3.jpg
    ↳ inition/init_marbfloor2.jpg
    ↳ inition/init_stonewall1.jpg
    ↳ inition/init_stonebase1.jpg
    ↳ inition/init_marbfloor1.jpg
    ↳ inition/init_marbtrim5.jpg
    ↳ inition/init_marbpillar1.jpg
    ↳ inition/init_marbfloor1_trim3.jpg
    ↳ inition/init_marbtrim1.jpg
    ↳ inition/init_rock_base1.jpg
    ↳ inition/init_granbase1.jpg
    ↳ inition/init_stairtop.jpg
    ↳ inition/init_marbbase2.jpg
    ↳ inition/lamp_hires.tga
    ↳ inition/init_bronzebase1.jpg
    ↳ shaderlab_1337
    ↳ shaderlab_1337/sky_mask.tga
    ↳ shaderlab_1337/env
    ↳ shaderlab_1337/env/sky_ft.tga
    ↳ shaderlab_1337/env/sky_bk.tga
    ↳ shaderlab_1337/env/sky_dn.tga
    ↳ shaderlab_1337/env/sky_rt.tga
    ↳ shaderlab_1337/env/sky_up.tga
    ↳ shaderlab_1337/env/sky_lf.tga
    ↳ shaderlab_1337/sky_clouds.tga
    ↳ mc-tm01-mjed
    ↳ mc-tm01-mjed/rock2.tga
    ↳ leaks2
    ↳ leaks2/q1_teleport.jpg
    ↳ mc_tm_01_aty3
    ↳ mc_tm_01_aty3/wood.jpg
    ↳ mc_tm_01_aty3/wall_1024_ivy_05.tga
    ↳ mc_tm_01_aty3/er__flr01.tga
    ↳ mc_tm_01_aty3/jp-cent.jpg
    ↳ mc_tm_01_aty3/jp-wheel.jpg
    ↳ mc_tm_01_aty3/card_tile_flr1.tga
    ↳ mc_tm_01_aty3/wood09.tga
    ↳ mc_tm_01_aty3/jpbright.jpg
    ↳ mc_tm_01_aty3/floor.jpg
    ↳ mc_tm_01_aty3/jp-flash.jpg
    ↳ mc_tm_01_aty3/bridge03.jpg
    ↳ mc_tm_01_aty3/trm_rivetmtl.jpg
    ↳ mc_tm_01_aty3/aje_oldspain_rockpath.tga
    ↳ mc_tm_01_aty3/floor-jumppad.jpg
    ↳ mc_tm_01_aty3/brick_sml_grn1b.tga
    ↳ mc_tm_01_aty3/oldspain_trim2.tga
    ↳ mc_tm_01_aty3/brick02.jpg
    ↳ mc_tm_01_aty3/card_tile_flr3.tga
    ↳ mc_tm_01_aty3/oldspain_trim1.tga
    ↳ mc_tm_01_aty3/kedi_btop256.tga
    ↳ mc_tm_01_aty3/cobbles01.jpg
    ↳ mc_tm_01_aty3/wall_1024_tex1_05.tga
    ↳ mc_tm_01_aty3/cobbles02.jpg
    ↳ mc_tm_01_aty3/aje_oldspain_brickfloor.tga
    ↳ mc_tm_01_aty3/trm_rivetmtlgrt.jpg
/donkey.txt
/mc-tm01-akuma.txt