null_b28

null_b28
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February 02 2021 07:09:40

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ReadMe



* Urban Terror Level *
--------------------------------------------------------------------------------
Title : NulL_B28 (PUBLIC BETA)
Filename : null_b28.pk3
Author : Jonathan "$NulL" Norton
Date : 02 Sept 2006


--------------------------------------------------------------------------------
* Level Description *
--------------------------------------------------------------------------------
Some rant goes here.

--------------------------------------------------------------------------------
Single Player : Maybe
Deathmatch (FFA) : Yes
Team Deathmatch : Yes
Team Survivor : Yes
Capture and Hold : Yes
Follow the leader : Yes
Capture the flag : Yes
Suggested player load : 6-14(+?)
New Textures : Yes
New Sounds : Yes
New Models : Yes

--------------------------------------------------------------------------------
* Construction *
--------------------------------------------------------------------------------
Map Base : None
Prefabs used : None
Mapobjects used : LT1's (www.blackrayne.net)
Tv+
Lights
Barrels
Propane Tanks
Maybe More...

Editor used : Q3Radiant build 202b
GTKRadiant 1.4
3DSMax
Other utilities used : Photoshop, Q3Map2(2.5.16), q3map2toolz, Notepad, Urban Terror BSP.
Compile machine : AMD 3000XP 1024Mb Ram
Compile time : BSP : < 40 Seconds
: VIS : < 10 minutes
: LIGHT: ~20 Minutes
Compile Switches : BSP -meta -skyfix
VIS -saveprt
LIGHT -bounce 99 -compensate 3 -fast -gamma 1.3 -patchshadows -samples 2 -shade -v

--------------------------------------------------------------------------------
* OTHER LEVELS BY $NulL *
--------------------------------------------------------------------------------
ut_subterra
ut_subterra2
ut_canyon

--------------------------------------------------------------------------------
* CREDITS *
--------------------------------------------------------------------------------
evil layer : Textures
mayang : Textures
sweetnutz : Textures
sock : Textures
id : For the Quake series
SID/FS : For this Most excelent mod
ydnar : Q3map2 rocks our little world + Textures
LT1 : Models galore at a reasonable price
BerneyBoy : Photorealistic Texture Pack.
#urbanmappers : <3

--------------------------------------------------------------------------------
* COPYRIGHT / PERMISSIONS *
--------------------------------------------------------------------------------
Authors MAY NOT use this level as a base to build additional levels.
This map MAY NOT be sold, or in any other way turn into profit for any other
person than the author. This map MAY be distributed on any media as long as this
media is distributed freely without anyone having to pay for it.
This level is designed for the Quake 3 Total Conversion "Urban Terror" and is
not to be used, replicated or edited for any other Mod, Total Conversion, Game
or Game Engine.

Arena file


map "null_B28"
longname "Mandolin Public Beta"
fraglimit 50
timelimit 30
type "ut_ffa ut_team ut_survivor ut_follow ut_cah ut_ctf ut_bomb"

Stats


File structure


scripts
    ↳ null_b28.arena
    ↳ null_beach.shader
sound
    ↳ null_beach
    ↳ null_beach/fire.wav
    ↳ null_beach/mentalk.wav
    ↳ null_beach/mandolin.wav
    ↳ null_beach/wwaves.wav
    ↳ null_beach/generator1.wav
    ↳ null_beach/windy.wav
    ↳ null_beach/mob.wav
levelshots
    ↳ null_b28.tga
maps
    ↳ null_b28.bsp
    ↳ null_b28.TGA
models
    ↳ null_beach
    ↳ null_beach/qblights
    ↳ null_beach/qblights/lamp4.jpg
    ↳ null_beach/qblights/lamp1.jpg
    ↳ null_beach/qblights/lamp3.jpg
    ↳ null_beach/lt1_couches
    ↳ null_beach/lt1_couches/couch2.jpg
    ↳ null_beach/tires
    ↳ null_beach/tires/skin1.jpg
    ↳ null_beach/tires/lt1_tires_readme.txt
    ↳ null_beach/propane
    ↳ null_beach/propane/base1.jpg
    ↳ null_beach/propane/rust.jpg
    ↳ null_beach/propane/warning.jpg
    ↳ null_beach/propane/black.jpg
    ↳ null_beach/propane/handle.jpg
    ↳ null_beach/toxiclight
    ↳ null_beach/toxiclight/lamp.jpg
    ↳ null_beach/toxiclight/toxiclight.jpg
    ↳ null_beach/toxiclight/toxiclight_glow.jpg
    ↳ null_beach/lt1_tv
    ↳ null_beach/lt1_tv/base.JPG
    ↳ null_beach/lt1_tv/tv2.TGA
    ↳ null_beach/lt1_tv/tv1.tga
    ↳ null_beach/lt1_tv/tv3.TGA
    ↳ null_beach/lt1_tv/tv5.TGA
    ↳ null_beach/lt1_tv/tv4.tga
    ↳ null_beach/lt1_tv/tv_fx_2.tga
    ↳ null_beach/lt1_tv/tv6.tga
    ↳ null_beach/lt1_tv/tvfront.tga
    ↳ null_beach/lt1_tv/tv_fx.jpg
    ↳ null_beach/lt1_tv/black.jpg
    ↳ null_beach/hanglight
    ↳ null_beach/hanglight/add.tga
    ↳ null_beach/hanglight/tex.tga
    ↳ null_beach/barrell
    ↳ null_beach/barrell/top.JPG
    ↳ null_beach/barrell/sides.JPG
    ↳ null_palm
    ↳ null_palm/roots1.jpg
    ↳ null_palm/leaf1.tga
    ↳ null_palm/trunk1.jpg
textures
    ↳ null_beach
    ↳ null_beach/engine_1.tga
    ↳ null_beach/08panwindow.tga
    ↳ null_beach/myth_crack03.jpg
    ↳ null_beach/tire_track.tga
    ↳ null_beach/wood_pale.tga
    ↳ null_beach/boiler.tga
    ↳ null_beach/rttene_1.tga
    ↳ null_beach/coal.TGA
    ↳ null_beach/sc_metal.tga
    ↳ null_beach/sand_1.jpg
    ↳ null_beach/gold_base.tga
    ↳ null_beach/brock_2a.tga
    ↳ null_beach/tag-fan-blade-fast.tga
    ↳ null_beach/sn_wall24.jpg
    ↳ null_beach/marble_pole.tga
    ↳ null_beach/minimap_bomb.tga
    ↳ null_beach/env
    ↳ null_beach/env/sky_ft.tga
    ↳ null_beach/env/sky_bk.tga
    ↳ null_beach/env/sky_dn.tga
    ↳ null_beach/env/sky_rt.tga
    ↳ null_beach/env/sky_up.tga
    ↳ null_beach/env/sky_lf.tga
    ↳ null_beach/congo4.TGA
    ↳ null_beach/metal-red-x-support.tga
    ↳ null_beach/sn_under_stairs.jpg
    ↳ null_beach/engine_sub_1.tga
    ↳ null_beach/sand_detail.jpg
    ↳ null_beach/myth_crack01.jpg
    ↳ null_beach/sand_3.tga
    ↳ null_beach/tag-fan-frame.tga
    ↳ null_beach/sub_doors256_34.tga
    ↳ null_beach/wood074.jpg
    ↳ null_beach/water_ripples2.tga
    ↳ null_beach/lemons.tga
    ↳ null_beach/apples.TGA
    ↳ null_beach/sn_window8int_st.tga
    ↳ null_beach/metal073.tga
    ↳ null_beach/roof06.tga
    ↳ null_beach/njc_windows_3.tga
    ↳ null_beach/waves2.tga
    ↳ null_beach/ivy_wall2.tga
    ↳ null_beach/gen.tga
    ↳ null_beach/sn_brick3.jpg
    ↳ null_beach/metal-red.tga
    ↳ null_beach/stall_cover_light.tga
    ↳ null_beach/metal073.jpg
    ↳ null_beach/e6v_light.jpg
    ↳ null_beach/oranges.tga
    ↳ null_beach/sn_dirt3.tga
    ↳ null_beach/gold_effect3.tga
    ↳ null_beach/vents.tga
    ↳ null_beach/metal080.tga
    ↳ null_beach/spec1.tga
    ↳ null_beach/wood18.tga
    ↳ null_beach/sky_arc_masked.tga
    ↳ null_beach/e6v_light_blend.jpg
    ↳ null_beach/gen_belt.tga
    ↳ null_beach/skyc.TGA
    ↳ null_beach/sn_concrete3.tga
    ↳ null_beach/gen_whl.TGA
    ↳ null_beach/cloth_r.tga
    ↳ null_beach/sky_clouds.tga
    ↳ null_beach/sn_blinds1.jpg
    ↳ null_beach/engine_cog.tga
    ↳ null_beach/sand015.jpg
    ↳ null_beach/cloth.tga
    ↳ null_beach/sn_dirt2.tga
    ↳ null_beach/waves.tga
    ↳ null_beach/ivy_climb1.tga
mapskins
    ↳ set_null_b28.txt
/null_b28.txt

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