ut4_cannons1_rc4

ut4_cannons1_rc4
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January 31 2020 03:05:39

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ReadMe



* Urban Terror Level *
--------------------------------------------------------------------------------
Title : Cannons 1
Filename : ut4_cannons1_rc4.bsp
Author : RedSnappa
Date : 10/26/2014
Homepage URL : http://www.lcdlc.net/forum/memberlist.php?modeviewprofile&u361&sid443db652db529efae0100ec7f2a1e9f6

--------------------------------------------------------------------------------
* Level Description *
--------------------------------------------------------------------------------
This is the 4th map by RedSnappa. This map is my re-envisioning of a map called thewall.

--------------------------------------------------------------------------------
Bot Support : Yes
Gametypes : FFA, TDM, TS, FTL, CAH, CTF, BM
Suggested player load : 16 to 32
New Textures : Yes
New Sounds : No
New Models : No

--------------------------------------------------------------------------------
* Construction *
--------------------------------------------------------------------------------
Map Base : ut4_thewall
Prefabs used : None
Mapobjects used : None
Editor used : gtkRadiant 1.5.0
Other utilities used : bsp.exe, bspc.exe, FS_q3map, GIMP 2.8, Photoshop CS6, SSBump
Development time : 8/13/2011-10/26/2014
Known Bugs : None

Compile machine : Intel Core Duo 2.0 Ghz, 6 GB of RAM

BSP compile time : 5 seconds
VIS compile time : 12 seconds
LIGHT compile time : 700 seconds
AAS compile time : 58 seconds
Total compile time : 775 seconds

--------------------------------------------------------------------------------
* Credits *
--------------------------------------------------------------------------------
Special thanks to:
Loran, for creating ut4_thewall, the inspiration for this map.
Delirium and Rayne, for help with shaders and entities.
LCDLC members, for feedback and suggestions.

-------------------------------------------------------------------------------
Look for more maps by RedSnappa and stop by to tell me your opinion about this map.

Arena file


map "ut4_cannons1_rc4"
longname "Cannons 1 RC4"
type "ut_ffa ut_team ut_survivor ut_follow ut_cah ut_ctf ut_bomb"

Stats


File structure


scripts
    ↳ snappa.shader
    ↳ ut4_cannons1_rc4.arena
    ↳ snappa_cannons.shader
    ↳ cannons1_rc4.shader
sound
    ↳ cannons
    ↳ cannons/cannon.wav
/ut4_cannons1.txt
levelshots
    ↳ ut4_cannons1_rc4.tga
maps
    ↳ ut4_cannons1_rc4.rad
    ↳ ut4_cannons1_rc4.aas
    ↳ ut4_cannons1_rc4.bsp
    ↳ ut4_cannons1_rc4.TGA
textures
    ↳ snappa
    ↳ snappa/watercaulk.tga
    ↳ snappa_cannons
    ↳ snappa_cannons/metal_n.tga
    ↳ snappa_cannons/cannon_blue_n.tga
    ↳ snappa_cannons/cannon_red_n.tga
    ↳ snappa_cannons/cannon_blue_b.tga
    ↳ snappa_cannons/cannon_red_b.tga
    ↳ snappa_cannons/cannon_black_n.tga
    ↳ snappa_cannons/metal_b.tga
    ↳ snappa_cannons/metal.tga
    ↳ snappa_cannons/cannon_black.tga
    ↳ snappa_cannons/cannon_red.tga
    ↳ snappa_cannons/cannon_black_b.tga
    ↳ snappa_cannons/cannon_blue.tga
    ↳ cannons1_rc4
    ↳ cannons1_rc4/breakable_blue.tga
    ↳ cannons1_rc4/metal_n.tga
    ↳ cannons1_rc4/rock_black.tga
    ↳ cannons1_rc4/water1.tga
    ↳ cannons1_rc4/black.tga
    ↳ cannons1_rc4/rock_black_n.tga
    ↳ cannons1_rc4/rock_red.tga
    ↳ cannons1_rc4/rock_red_b.tga
    ↳ cannons1_rc4/grate_red_b.tga
    ↳ cannons1_rc4/glass_black_n.tga
    ↳ cannons1_rc4/floor_black.tga
    ↳ cannons1_rc4/wood_b.tga
    ↳ cannons1_rc4/brick_red_n.tga
    ↳ cannons1_rc4/brick_blue_b.tga
    ↳ cannons1_rc4/wood.tga
    ↳ cannons1_rc4/brick_black.tga
    ↳ cannons1_rc4/rock_blue_n.tga
    ↳ cannons1_rc4/rock_red_n.tga
    ↳ cannons1_rc4/glass_black_b.tga
    ↳ cannons1_rc4/metal_b.tga
    ↳ cannons1_rc4/metal.tga
    ↳ cannons1_rc4/floor_blue.tga
    ↳ cannons1_rc4/grate_black_b.tga
    ↳ cannons1_rc4/brick_black_n.tga
    ↳ cannons1_rc4/grate_blue.tga
    ↳ cannons1_rc4/brick_black_b.tga
    ↳ cannons1_rc4/black_n.tga
    ↳ cannons1_rc4/floor_blue_n.tga
    ↳ cannons1_rc4/brick_red_b.tga
    ↳ cannons1_rc4/light.tga
    ↳ cannons1_rc4/light_n.tga
    ↳ cannons1_rc4/glass_red_n.tga
    ↳ cannons1_rc4/brick_blue_n.tga
    ↳ cannons1_rc4/breakable_black.tga
    ↳ cannons1_rc4/black_b.tga
    ↳ cannons1_rc4/glass_blue_b.tga
    ↳ cannons1_rc4/floor_black_b.tga
    ↳ cannons1_rc4/grate_blue_b.tga
    ↳ cannons1_rc4/grate_black_n.tga
    ↳ cannons1_rc4/wood_n.tga
    ↳ cannons1_rc4/brick_blue.tga
    ↳ cannons1_rc4/grate_black.tga
    ↳ cannons1_rc4/glass_blue_n.tga
    ↳ cannons1_rc4/floor_blue_b.tga
    ↳ cannons1_rc4/rock_blue_b.tga
    ↳ cannons1_rc4/floor_red_n.tga
    ↳ cannons1_rc4/grate_red.tga
    ↳ cannons1_rc4/light_b.tga
    ↳ cannons1_rc4/breakable_red.tga
    ↳ cannons1_rc4/glass_red_b.tga
    ↳ cannons1_rc4/floor_black_n.tga
    ↳ cannons1_rc4/glass_blue.tga
    ↳ cannons1_rc4/brick_red.tga
    ↳ cannons1_rc4/grate_blue_n.tga
    ↳ cannons1_rc4/rock_black_b.tga
    ↳ cannons1_rc4/water3.tga
    ↳ cannons1_rc4/glass_black.tga
    ↳ cannons1_rc4/grate_red_n.tga
    ↳ cannons1_rc4/rock_blue.tga
    ↳ cannons1_rc4/water2.tga
    ↳ cannons1_rc4/floor_red_b.tga
    ↳ cannons1_rc4/floor_red.tga
    ↳ cannons1_rc4/glass_red.tga

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