Title : G.L.U.G. deep water mineral extraction plant
Map Filename : ut4_glug
Filename : ut4_glug
Release Date :
Author(s) : Mindriot - JohnnyEnglish
Email Address : ****@*************.co.uk
Homepage :
Urban Terror Homepage :
Description : Deep water mineral extraction (from sea water)
Additional Credits to : id Software: For making Q3 Silicon Ice Development/Frozen Sand LLC: For making Urban Terror and so strongly supporting the UT community.
Other Contributors : Mindriot mostly built this map, I made a few models. If this map has any worth it was added by Mindriot.
: Various online repositories for base textures and base sounds.
: Thanks also to MTC (multigames team collectif) for play testing the final versions of this map - the final CTF positions came about from watching them play.
Info about the Authors : JohnnyEnglish - noob mapper
: Mindriot - god level mapper
Installation : Rub the lotion on the skin or you get the hose again. After that drop this into your q3ut4 folder and play from start server.
* PK3 File Information *
Map(.bsp) Name : ut4_glug
New Textures : 100% new textures - except for a couple I need to check this for credits.
New Sounds : Warning and welcome voice tracks recorded by Picola under a blanket.
Music Track : Blow ya mind (by Lock and Load) - walk close to sound system in welcome area.
Models : Thanks to Blackrayne studios for chairs, servers and computer models. Also - very big thank you to Valkover for his model guages, they fit well into this map.
Bumpy : Map has been created with both shiny water and normal maps. No .rad file because I cannot get pleasing results with my current degress of knowlege.
All other models created by myself (JohnnyEnglish) using Radiant or Misfit Model 3d.
* Play Information *
Bot Support : Full bot support - bots use ladders sometimes - which is odd.
Deathmatch : Yes
Last Man Standing : Yes
Follow The Leader : Yes
Team Survivor : Yes
Capture The Flag : Yes
Capture and Hold : Yes
Bomb : Yes
Jump Training : Not really
* Construction *
Base : From scratch, all original - construction changed quite a lot from original
Editor(s) used : GTKRadiant 1.6 - various versions of q3map2
Other Prog(s) used : terragen, gimp, ffmpeg (for video), Misfit Model 3d
* Map/Creative Notes *
Map based on a idea I had in the bath, map has been completely (100%)
rebuilt by Mindriot and I owe him a huge debt. His patient teaching
style has advanced my mapping skills and created a fantastic map.
The map looks very nice using the recent bumpy clients but may need to be re-packed for future versions.
* Copyright / Permissions *
Authors MAY NOT use this level as a base to build additional
levels, and the geometry CANNOT be changed in any way. If you
wish to recreate this level for another game or mod, please
inform me by e-mail, just so I know it's out there in other
forms, and I might even help. Please retain this text file if you do.
This .pk3 may be distributed over the Internet and/or BBS
systems(like these exist anymore) as long as the ORIGINAL(this)
text file is included in the .zip file.
You may NOT distribute this map/.pk3/.bsp file commercially
without my expressed WRITTEN permission. If you wish to include
this in a compilation of some form, have your people contact my
people and they'll talk, or just send me an e-mail and we'll talk.
PS. Not certain where this template read me came from but it contained enough humour to make me want to "borrow" it.
Arena file
map "ut4_glug"
longname "G.L.U.G. - Underwater mining station - under the sea"
type "ut_ffa ut_team ut_survivor ut_ctf ut_bomb ut_cah"