Release
Loads of small bug fixes and minor improvements
Hidden weapons
Slightly more light
Thanks to www.fallin-angels.org, Urban Terror For Terrorist, Ferrets, Hunter Prey, LCDLC for hosting these and other maps of mine.
Beta 5
Weird random blue team spawns in middle of nowhere fixed!
Interior of passenger train textures made more interesting and varied
Reflective shaders altered so inside reflects inside, outside outside
Efficiency improvements: various brushes convered to vertex-lit models
Slightly more light
Beta 4
Thanks to UrF: particularly Inel, Fubar, Dave for testing
Thanks to urbanterror forums, particularly Durandel for useful feedback.
Efficiency
Massive caulking exercise + removal/simplification of surfaces that players are unlikely to notice. FPS should be better.
Used of vertex lit models for efficiency reasons
Some hinting to improve FPS running along passenger train
Playabilty
Lanes moved closer together
Traffic rearranged to make jumping easier
Freight train more open to players to progress up and down
Ledges wider to allow walking around freight train and climbing down dark side of passenger
Passenger train internal doors slightly wider
Large vehicles climable
Larger trucks
Goes through tunnel slightly less often
Player clipping to aid movement
Look/New
Portal Sky, inc. lake
Freight train more varied
New lorries on upper level
New textures
New secret areas and ways to navigate map
More interesting and varied passenger train layout
Beta 3
Few bug fixes
Some changes to lorries
Bridge alterations
More textures
Beta 2 18/06/10
Few bug fixes
Tried to make easier to navigate train
New sounds in graveyard
Dave's Monolith
Beta 1. 03/06/10
Bugs/feedback to: ***************@*******.com
Beta 1
With Thanks To:
BOBT and the UrbanFerrets
http://www.urbanferrets.com/
http://forums.urbanterror.net
Radioactiveman for Portal camera example
Found BludShoT's tutorial great for getting started:
http://forums.urbanterror.net/topic/8597-how-to-get-set-up-for-mapping-for-urban-terror-4-1-with-gtkradiant-1-5/
http://www.cgtextures.com
Clouds.tga borrowed and modified from Sleeping Guy's Island (brilliant map)