ut4_offshore

ut4_offshore
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ReadMe




Title : Offshore Oilrig for UT4
Map Filename : ut4_offshore
Filename : ut4_offshore.pk3
Release Date : 1/2009
Author(s) : Dragonne{TRIAD}
Email Address : ********@*********.net
Homepage : http://www.clantriad.net/
Urban Terror Homepage : http://www.urbanterror.net



Description : An offshore oilrig under terrorist attack!

Additional Credits to : id Software: For making Q3
Silicon Ice Development: For making Urban Terror and so strongly supporting the UT community.
QueenBee{TRIAD}: For being my wife and putting up with me and my techno-habits. I love you.
The Closed Beta Testers: You know who you are.
Various Clan {TRIAD} members: For playtesting and creative input.
Clan {TRIAD}: Cause you always gotta give the clan it's props!

Other Contributors : RabidCow for the great skybox
BladeKiller for making some textures dirty

Info about the Author : I'm a typical Online Gaming Addict, NT/Win2k Systems Admin in Real Life™, Picky
and a bit anal about things sometimes. I'm a perfectionist. I wish I could make better
textures. :(


Installation : Extract the .zip file to your q3ut2 folder. DO NOT just rename the .zip to
a .pk3 file, it will not work.


* PK3 File Information *

Map(.bsp) Name : ut4_offshore
New Textures : Mostly, and original (a few are SID textures)
New Sounds : yup
New Music Track : naaa


* Play Information *

Bot Support : Sure, if you really want to.
Deathmatch : Sure
Follow The Leader : Yup
Team Survivor : You betcha
Capture The Flag : w00t!
Capture and Hold : Go for it!
Bomb : No doubt!

* Construction *

Base : From scratch, all original
Editor(s) used : GTKRadiant ver 1.2.6 original, ver 1.4.0 for update
Other Prog(s) used : FS_q3map2_ZERO_4 for compiling, PSP 6.0 and PS 5.0 for texture and image editing.
Known Bugs : none map-specific
Build Time : about 430 hours total, 3 hours for update
Build Machine : P4 3.4Ghz, 1.5GB
Compile machine : P4 3.4Ghz, 1.5GB
Final Compile time : roughly 8 hours total (not a typo!)


* Map/Creative Notes *

Just play it!!! )

If you want any models from the map, contact the authors.
If you would like any prefabs made from this map, contact Dragonne.

* Other Info *

Dragonne: I have an extremely busy life between my wife, my job, running Clan {TRIAD}, upkeep of the clan's webpage, and
playing these games online. Somehow I still find time to do this time consuming creative map making stuff.
Ya know, someone could pay me to do these things in my spare time. (Please?) )


* Copyright / Permissions *

Authors MAY NOT use this level as a base to build additional
levels, and the geometry CANNOT be changed in any way. If you
wish to recreate this level for another game or mod, please
inform me be e-mail, just so I know it's out there in other
forms, and I might even help. Please retain this text file if you do.

This .pk3 may be distributed over the Internet and/or BBS
systems(like these exist anymore) as long as the ORIGINAL(this)
text file is included in the .zip file.

You may NOT distribute this map/.pk3/.bsp file commercially
without my expressed WRITTEN permission. If you wish to include
this in a compilation of some form, have your people contact my
people and they'll talk, or just send me an e-mail and we'll talk. ;)

Arena file


map "ut4_offshore"
longname "Offshore"
type "ut_ffa ut_team ut_survivor ut_follow ut_cah ut_ctf ut_bomb"

Stats


File structure


scripts
    ↳ ut_offshore.shader
    ↳ ut4_offshore.arena
sound
    ↳ ut_oilrig
    ↳ ut_oilrig/lower_door_start.wav
    ↳ ut_oilrig/big_door_stop.wav
    ↳ ut_oilrig/oil_drill.wav
    ↳ ut_oilrig/deckwind.wav
    ↳ ut_oilrig/portdoor-close.wav
    ↳ ut_oilrig/lower_door_stop.wav
    ↳ ut_oilrig/fall.wav
    ↳ ut_oilrig/highwind.wav
    ↳ ut_oilrig/portdoor-none.wav
    ↳ ut_oilrig/oil_spray.wav
    ↳ ut_oilrig/big_door_move.wav
    ↳ ut_oilrig/portdoor-move.wav
    ↳ ut_oilrig/lower_door_move.wav
    ↳ ut_oilrig/death-splash.wav
levelshots
    ↳ ut4_offshore.tga
/ut4_offshore.txt
maps
    ↳ ut4_offshore.aas
    ↳ ut4_offshore.bsp
    ↳ ut4_offshore.TGA
models
    ↳ mapobjects
    ↳ mapobjects/lightfixture
    ↳ mapobjects/lightfixture/th_skin.jpg
    ↳ mapobjects/will
    ↳ mapobjects/will/pingpong.tga
textures
    ↳ ut_oilrig
    ↳ ut_oilrig/crane_grill.jpg
    ↳ ut_oilrig/cart_tire_side.jpg
    ↳ ut_oilrig/drill_block.jpg
    ↳ ut_oilrig/drill_side.jpg
    ↳ ut_oilrig/panel_rivet-lg3.jpg
    ↳ ut_oilrig/caution.tga
    ↳ ut_oilrig/metal_sheet-dirty.jpg
    ↳ ut_oilrig/oil_floor_smudged.jpg
    ↳ ut_oilrig/skybox.jpg
    ↳ ut_oilrig/filecab-wide_black.jpg
    ↳ ut_oilrig/desk-left_black.jpg
    ↳ ut_oilrig/spraycloud1.jpg
    ↳ ut_oilrig/oil_floor_smudged.tga
    ↳ ut_oilrig/metallight-rusty.jpg
    ↳ ut_oilrig/yellow.jpg
    ↳ ut_oilrig/drag-pic1.jpg
    ↳ ut_oilrig/filecab-thin_black.jpg
    ↳ ut_oilrig/truefence.tga
    ↳ ut_oilrig/fs_shipcontainer06_top.jpg
    ↳ ut_oilrig/fs_shipcontainer03_side.jpg
    ↳ ut_oilrig/crane-side.jpg
    ↳ ut_oilrig/env
    ↳ ut_oilrig/env/emerald
    ↳ ut_oilrig/env/emerald/emerald_rt.jpg
    ↳ ut_oilrig/env/emerald/emerald_ft.jpg
    ↳ ut_oilrig/env/emerald/emerald_lf.jpg
    ↳ ut_oilrig/env/emerald/emerald_bk.jpg
    ↳ ut_oilrig/env/emerald/emerald_up.jpg
    ↳ ut_oilrig/env/emerald/emerald_dn.jpg
    ↳ ut_oilrig/env/skybox17
    ↳ ut_oilrig/env/skybox17/box17_rt.tga
    ↳ ut_oilrig/env/skybox17/box17_dn.tga
    ↳ ut_oilrig/env/skybox17/box17_bk.tga
    ↳ ut_oilrig/env/skybox17/pspbrwse.jbf
    ↳ ut_oilrig/env/skybox17/box17_up.tga
    ↳ ut_oilrig/env/skybox17/box17_lf.tga
    ↳ ut_oilrig/env/skybox17/box17_ft.tga
    ↳ ut_oilrig/env/box22
    ↳ ut_oilrig/env/box22/box22_rt.tga
    ↳ ut_oilrig/env/box22/box22_up.tga
    ↳ ut_oilrig/env/box22/box22_lf.tga
    ↳ ut_oilrig/env/box22/box22_dn.tga
    ↳ ut_oilrig/env/box22/box22_ft.tga
    ↳ ut_oilrig/env/box22/box22_bk.tga
    ↳ ut_oilrig/panel_rivet-lg2.jpg
    ↳ ut_oilrig/hull_side.jpg
    ↳ ut_oilrig/fs_shipcontainer03_top.jpg
    ↳ ut_oilrig/middle-frontplate.jpg
    ↳ ut_oilrig/metal_bright.jpg
    ↳ ut_oilrig/hull_side2.jpg
    ↳ ut_oilrig/desk_top.jpg
    ↳ ut_oilrig/hull_side.tga
    ↳ ut_oilrig/oil_spray.tga
    ↳ ut_oilrig/metal-red.jpg
    ↳ ut_oilrig/fs_shipcontainer06_side.jpg
    ↳ ut_oilrig/panel_rivet-lg.jpg
    ↳ ut_oilrig/qb-pic1.jpg
    ↳ ut_oilrig/fs_shipcontainer05_top.jpg
    ↳ ut_oilrig/oilfloorrc2.tga
    ↳ ut_oilrig/panel_rivet.jpg
    ↳ ut_oilrig/fs_shipcontainer05_side.jpg
    ↳ ut_oilrig/mrc_metaldark.jpg
    ↳ ut_oilrig/chain.tga
    ↳ ut_oilrig/metal_bright.tga
    ↳ ut_oilrig/panel_rivet-lg4.jpg
    ↳ ut_oilrig/bomb_mark.tga
    ↳ ut_oilrig/oil_floor.jpg
    ↳ ut_oilrig/seat_top-blk.jpg
    ↳ ut_oilrig/fs_shipcontainer03_front.jpg
    ↳ ut_oilrig/metal_sheet.tga
    ↳ ut_oilrig/metallight-scratch.jpg
    ↳ ut_oilrig/frame.tga
    ↳ ut_oilrig/fs_shipcontainer05_front.jpg
    ↳ ut_oilrig/grayishgreenshipsteel3.tga
    ↳ ut_oilrig/airbase_landingpad.jpg
    ↳ ut_oilrig/metal_sheet2.jpg
    ↳ ut_oilrig/oil_floor_smudged2.jpg
    ↳ ut_oilrig/desk-rght_black.jpg
    ↳ ut_oilrig/airbase_landingpad_concrete.jpg
    ↳ ut_oilrig/metaldark_rusty.jpg
    ↳ ut_oilrig/si-pic1.jpg
    ↳ ut_oilrig/bluemetalplate.tga
    ↳ ut_oilrig/port-door.jpg
    ↳ ut_oilrig/red.jpg
    ↳ ut_oilrig/yellow-big.jpg
    ↳ ut_oilrig/bluegrayshipsteel3.tga
    ↳ ut_oilrig/middle-backplate.jpg
    ↳ ut_oilrig/drill_block_b.jpg
    ↳ ut_oilrig/metfloor_stained.jpg
    ↳ ut_oilrig/metal_bright2.jpg
    ↳ ut_oilrig/drill_block_s.jpg
    ↳ ut_oilrig/rail_support.tga
    ↳ ut_oilrig/cart_tire_tread.jpg
    ↳ ut_oilrig/fs_shipcontainer06_front.jpg
    ↳ ut_oilrig/black.jpg
    ↳ ut_oilrig/middle-middle.jpg
    ↳ ut_oilrig/drill_top.jpg
    ↳ ut_oilrig/drill_shaft.jpg
    ↳ ut_oilrig/metal_rusty.jpg
    ↳ ut_oilrig/whiteshipsteelrust.tga
    ↳ ut_oilrig/metal_oily.jpg
    ↳ ut_oilrig/metal_oily-all.jpg
    ↳ ut_oilrig/metallight.jpg
    ↳ ut_oilrig/spraycloud2.jpg
    ↳ ut_oilrig/metal_sheet.jpg
    ↳ ut_oilrig/pingpong.jpg
    ↳ base_door
    ↳ base_door/quake3sign.tga
    ↳ base_door/quake3sign_outside.tga
    ↳ common
    ↳ common/caulk.tga
    ↳ common/clip.tga
    ↳ common/hint.tga
    ↳ common/botclip.tga
    ↳ common/nodraw.tga
    ↳ common/nodrop.tga
    ↳ common/origin.tga
    ↳ common/trigger.tga
    ↳ common/weapclip.tga
    ↳ common/areaportal.tga
    ↳ base_floor
    ↳ base_floor/proto_grate4.tga
    ↳ base_floor/achtung_clang.jpg
    ↳ base_floor/clang_floor3bstairtop2.jpg
    ↳ base_floor/metfloor1.jpg
    ↳ base_floor/clang_floor3b.jpg
    ↳ base_wall
    ↳ base_wall/c_met7_2.jpg
    ↳ base_wall/metalblack03.jpg
    ↳ urban_terror
    ↳ urban_terror/concrete4.jpg
    ↳ urban_terror/Building.jpg
    ↳ urban_terror/barrelq32.jpg
    ↳ urban_terror/barrel.jpg
    ↳ urban_terror/Concrecret_dark.jpg
    ↳ urban_terror/ladderclip.jpg
    ↳ urban_terror/metal_rusty5eee.jpg
    ↳ urban_terror/ceiling1.jpg
    ↳ base_trim
    ↳ base_trim/spiderbit3.jpg
    ↳ base_trim/xred1_2.jpg
    ↳ base_trim/spiderbit4.jpg
    ↳ base_trim/spidertrim.jpg
    ↳ base_trim/dirty_pewter_big.jpg
    ↳ base_trim/panel_edged.jpg
    ↳ base_trim/xspiderbit4.jpg
    ↳ base_trim/slots1_1.jpg
    ↳ urban_objects
    ↳ urban_objects/fs_metalbox_b_end.jpg
    ↳ urban_objects/fs_metalbox2_end.jpg
    ↳ urban_objects/fs_metalbox_b_top.jpg
    ↳ urban_objects/fs_metalbox_b_side.jpg
    ↳ urban_objects/fs_metalbox2_top.jpg
    ↳ urban_objects/fs_metalbox2_side.jpg
    ↳ urban_terror2
    ↳ urban_terror2/wood4a.jpg
    ↳ urban_terror2/metal_bright.jpg
    ↳ urban_terror2/SUPPORT.jpg
    ↳ urban_terror2/pak3_wd1_wl1.jpg
    ↳ base_support
    ↳ base_support/wplat1_1.jpg
    ↳ base_support/cable.jpg
    ↳ effects
    ↳ effects/tinfx.tga
    ↳ ut_druglord3
    ↳ ut_druglord3/cart_tire_tread.jpg
    ↳ urban_terror3
    ↳ urban_terror3/wu_metalplate.jpg
    ↳ urban_terror3/mrc_metaldark.jpg
    ↳ urban_terror3/wu_bed_side.jpg
    ↳ urban_terror3/wu_bed_top.jpg
    ↳ urban_terror3/wu_locker.jpg
    ↳ gerb
    ↳ gerb/fs_comp_box_side.jpg
    ↳ gerb/fs_comp_pannels_03.jpg
    ↳ gerb/fs_comp_box_front_a.jpg
    ↳ gerb/fs_comp_pannels_r.jpg
    ↳ gerb/fs_comp_pannels_l.jpg
    ↳ gerb/fs_comp_pannels_02.jpg
    ↳ base_light
    ↳ base_light/baslt4_1.blend.jpg
    ↳ base_light/baslt4_1.jpg
    ↳ sfx
    ↳ sfx/beam.jpg

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