ut_alpin

ut_alpin
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ReadMe



* Urban Terror Level *
--------------------------------------------------------------------------------
Title : UT_ALPIN
Filename : ut_alpin.bsp
Author : DuxSteR (T.Seitz)
Date : 05.11.2001
E-mail address : **********@*******.com
Homepage URL : -( (No Hompage, but if you can find it tell me, please)

--------------------------------------------------------------------------------
* Level Description *
--------------------------------------------------------------------------------
" Let it snow, let it snow, let it snow, ..."
It could be a Trainyard for alpin warriors. It contains two bases (red and blue; yes!
no joke) conected with some caves (tunnels) and some open fraggrounds.
Designed for CTF games, but also the team- modes supported(NOT CAH).

Enjoy and have fun playing this map. : )

--------------------------------------------------------------------------------
Single Player : Yes (Sorry, it's not really good playable witch bots(too dumb!)
(yes, botroams etc. included, but bots are not humans)

Gamemodes : Team Deathmatch, Team Survivor, Follow the Leader, CTF

Suggested player load : 6 to12 Players

New Textures : Yes, the most are new ,the other from UT Mod watch the Credits!!!
[env-text original from cs (watch their Credits for Info)]

New Shaders : The most by me, the others are signed

New Sounds : No (The Sounds are from BBQs Rommel, the "wind" was renamed, cause
I changed the loudness)


--------------------------------------------------------------------------------
* Construction *
--------------------------------------------------------------------------------
Map Base : New Map

Prefabs used : My own, and a door by NRGizer

Mapobjects used : None

Editor used : GTK Radiant v 1.1.1, bsp.exe

Other utilities used : Photoshop, (Digital Camera), Winzip, WORDPAD!!!

Known Bugs : TeamDeathmatch not shown in "Start Server" menue (Spawnpoints included)
For TDM start a map and type (in cosole) " \map ut_alpin ".

Compile machine : AMD 800, KT7 Raid, 512MB RAM, ASUS GeForce2 GTS 64MB

BSP time : ca 10s
VIS time : ca 10s
TRACE time : ca 30min

Total Brushes : 1696 (with HINT, CLIP, CLUSTERPORTALS,...)

TP spawns : 12 only CTF
12 for the other modes

--------------------------------------------------------------------------------
* OTHER LEVELS BY THE AUTHOR *
--------------------------------------------------------------------------------
Many Maps for Doom (but noone was released)
Whole episode with completly new weapons and textures for DUKE NUKEM (Jasons Future in Hell satanic(C))
A MAPPACK for Q3Arena (6 FFA, 1 CTF); some unreleased Maps

URBAN TERROR:
UT_HAUSSTURM (First Urban Terror map) -released!
UT_VILLAGE 23 (ut_abbey like map)
UT_HECKENSCHUETZE (BIG STREET like, from Rogue Spear,special for CTF games)
UT_LOSTBASE (my first map for this competition (FPS Problems,too BIG room))
UT_ALPIN (This One)


* COPYRIGHT / PERMISSIONS *
--------------------------------------------------------------------------------
Authors MAY NOT use this level as a base to build additional levels.
This map MAY NOT be sold, or in any other way turn into profit for any other
person than the author. This map MAY be distributed on any media as long as this
media is distributed freely without anyone having to pay for it.
This level is designed for the Quake 3 Total Conversion "Urban Terror" and is not
to be used, replicated or edited for any other Mod, Total Conversion, Game or
Game Engine.




------------------------------------------------------------------------------------
PS.: There' s one Texture some may not want to see. This is not my religion (or anything else) and not the one of BKC!!!
I only used it for a joke, so don't be scared, please. If you remember the first Indiana Jones you' ll see it's meaning.(Indy was here: )
THX
------------------------------------------------------------------------------------

Arena file


map "ut_alpin"
longname "Alpin Warriors"
type " ut_team ut_survivor ut_follow ut_ctf "

Stats


File structure


scripts
    ↳ ut_alpin.shader
    ↳ ut_alpin.arena
sound
    ↳ ut_alpin
    ↳ ut_alpin/wind_s.wav
    ↳ bbq
    ↳ bbq/crow.wav
    ↳ bbq/eagle.wav
levelshots
    ↳ ut_alpin.jpg
env
    ↳ ut_alpin
    ↳ ut_alpin/snow_dn.jpg
    ↳ ut_alpin/snow_rt.jpg
    ↳ ut_alpin/snow_ft.jpg
    ↳ ut_alpin/snow_bk.jpg
    ↳ ut_alpin/snow_up.jpg
    ↳ ut_alpin/snow_lf.jpg
/readme.txt
Maps
    ↳ ut_alpin.bsp
    ↳ ut_alpin.aas
textures
    ↳ ut_alpin
    ↳ ut_alpin/Gelaendersnow.tga
    ↳ ut_alpin/Rocksnowtop.tga
    ↳ ut_alpin/singletree2.tga
    ↳ ut_alpin/Wood2.jpg
    ↳ ut_alpin/Rocksnow2.jpg
    ↳ ut_alpin/Wood1snow2.jpg
    ↳ ut_alpin/Rocksnowtop2.tga
    ↳ ut_alpin/Wood3snow.jpg
    ↳ ut_alpin/Rocksnowtop3.tga
    ↳ ut_alpin/TREEWALL.TGA
    ↳ ut_alpin/Groundsnow.jpg
    ↳ ut_alpin/board-02.jpg
    ↳ ut_alpin/Groundsnowcross.jpg
    ↳ ut_alpin/Rockicy2.jpg
    ↳ ut_alpin/Wood1snow.jpg
    ↳ ut_alpin/Icezapfen.tga
    ↳ ut_alpin/eagle.tga
    ↳ ut_alpin/treesnow3.jpg
    ↳ ut_alpin/Rock.jpg
    ↳ ut_alpin/Rocksnow1.jpg
    ↳ ut_alpin/Lakeicesnow.tga
    ↳ ut_alpin/windowsnow.tga
    ↳ ut_alpin/Rocksnowtop4.tga
    ↳ ut_alpin/board-01.jpg
    ↳ ut_alpin/BUSHSNOW.TGA
    ↳ ut_alpin/Wood1.jpg
    ↳ ut_alpin/treesnow.jpg
    ↳ ut_alpin/brick01bburned.jpg
    ↳ ut_alpin/Wood1tag2.jpg
    ↳ ut_alpin/Wood2snow.jpg
    ↳ ut_alpin/tracksleeperssnow.jpg
    ↳ ut_alpin/Clocksnowy.jpg
    ↳ ut_alpin/CRATEsnow.jpg
    ↳ ut_alpin/icy.tga
    ↳ ut_alpin/Smoke.tga
    ↳ ut_alpin/Wood1tag.jpg
    ↳ ut_alpin/treesnow2.tga
    ↳ ut_alpin/singletree.tga
    ↳ ut_alpin/Woodstable.jpg
    ↳ ut_alpin/Bush2snow.tga
    ↳ ut_alpin/Wood3.jpg
    ↳ ut_alpin/Groundsnowtag.jpg