ut_rjukan

ut_rjukan
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ReadMe



* Rjukan Urban Terror Level *
--------------------------------------------------------------------------------
Title : Rjukan
Filename : ut_rjukan
Author : Cybbe & Fusion
Date : 2002-xx.xx
E-mail address : duh! and ******@***********.com
Homepage URL : soon and www.planetquake.com/td/fusion


--------------------------------------------------------------------------------
* Level Description *
--------------------------------------------------------------------------------
A map of Rjukan in Norway under worldwar 2


--------------------------------------------------------------------------------
Single Player : Yes, with bots
Gamemodes : Which of these? : FFA, TP DM, TP Survivor

Suggested player load : 2 to 16
New Textures : Yes
New Sounds : Yes
New Models : Yes, built into the BSP



--------------------------------------------------------------------------------
* Construction *
--------------------------------------------------------------------------------
Map Base : New Map from scratch
Prefabs used : Name of prefab and author
Mapobjects used : Some custom made by Fusion
Editor used : GTKradiant 1.2.9

Known Bugs : No way man...

Compile machine : 2 Ghz P4, 512 Meg Ram

BSP time : long
VIS time : long
RAD time : long

Total Brushes : around 5000
Total Entities : around 500
DM spawns : Number of DM spawns
TP spawns : Number of TP spawns
CAH capturepoints : Number of CAH capture points
Locations : Number of trigger_locations, and target_locations


--------------------------------------------------------------------------------
* OTHER LEVELS BY THE AUTHORS *
--------------------------------------------------------------------------------
By Cybbe:
cybbesbana - cybbdm66

By Fusion:
fusiondm01 - Caged In
fusiondm02 - Millenium's Infestion
fusiondm03 - Fusing Plasma
fusiondm04 - Blobby Goo
fusiontrn1 - Illuminated Trims
fusiontrn2 - Weird Surface
fusionq3f1 - Gold Rush
Other - Various maps for various mods including, TSW, Q3BtP, ToA.

--------------------------------------------------------------------------------
* CREDITS *
--------------------------------------------------------------------------------
Credits goes to:
id Software for making Quake III Arena.
Silicon Ice Development for making Urban Terror.
Whoever made those additional textures



* COPYRIGHT / PERMISSIONS *
--------------------------------------------------------------------------------
The legal mumbo jumbo ..

Authors MAY NOT use this level as a base to build additional levels.
This map MAY NOT be sold, or in any other way turn into profit for any other
person than the author. This map MAY be distributed on any media as long as this
media is distributed freely without anyone having to pay for it.
This level is designed for the Quake 3 Total Conversion "Urban Terror" and is not
to be used, replicated or edited for any other Mod, Total Conversion, Game or
Game Engine.

Arena file


map "ut_rjukan"
longname "ut_rjukan"
fraglimit 30
type "ut_ffa ut_team ut_survivor ut_follow ut_cah"

Stats


File structure


scripts
    ↳ cyb_md3.shader
    ↳ cyb.shader
    ↳ frozen.shader
    ↳ c_water.shader
    ↳ ut_rjukan.arena
sound
    ↳ ckc
    ↳ ckc/hit.wav
    ↳ ckc/waterfall.wav
    ↳ ckc/fan2.wav
    ↳ ckc/gas.wav
    ↳ ckc/hiwind.wav
    ↳ ckc/scream4.wav
    ↳ ckc/hellvoice2.wav
    ↳ ckc/music.wav
levelshots
    ↳ ut_rjukan.jpg
env
    ↳ frozen
    ↳ frozen/frozen_up.jpg
    ↳ frozen/frozen_dn.jpg
    ↳ frozen/frozen_lf.jpg
    ↳ frozen/frozen_bk.jpg
    ↳ frozen/frozen_ft.jpg
    ↳ frozen/frozen_rt.jpg
maps
    ↳ ut_rjukan.bsp
    ↳ ut_rjukan.aas
models
    ↳ mapobjects
    ↳ mapobjects/cyb
    ↳ mapobjects/cyb/bottle_nland.jpg
    ↳ mapobjects/cyb/neckroze.tga
    ↳ mapobjects/cyb/violet_leaves_top.tga
    ↳ mapobjects/cyb/bottle_tuborg.jpg
    ↳ mapobjects/cyb/violet_purple.tga
    ↳ mapobjects/cyb/violet_red.tga
    ↳ mapobjects/cyb/pine_trunk.tga
    ↳ mapobjects/cyb/bottle_kola.jpg
    ↳ mapobjects/cyb/pine_barr.tga
    ↳ mapobjects/cyb/violet_blue.tga
    ↳ mapobjects/cyb/bottle_default.jpg
    ↳ mapobjects/cyb/violet_white.tga
    ↳ mapobjects/cyb/wireframe.jpg
    ↳ mapobjects/cyb/violet_leaves.tga
    ↳ mapobjects/cyb/violet_yellow.tga
/ut_rjukan.txt
textures
    ↳ cyb
    ↳ cyb/ckc_gunshop.jpg
    ↳ cyb/pjrock22.jpg
    ↳ cyb/cyb_slick.tga
    ↳ cyb/fusion.jpg
    ↳ cyb/out_of.jpg
    ↳ cyb/gardin01.jpg
    ↳ cyb/want1.jpg
    ↳ cyb/speaker.jpg
    ↳ cyb/tilefloor2.jpg
    ↳ cyb/ut_grass2.jpg
    ↳ cyb/cybb_electronic.jpg
    ↳ cyb/south.jpg
    ↳ cyb/only2w.jpg
    ↳ cyb/north.jpg
    ↳ cyb/himself.jpg
    ↳ cyb/candle.jpg
    ↳ cyb/sn_wood_fence3.tga
    ↳ c_water
    ↳ c_water/c_water_i.jpg
    ↳ c_water/c_water4.jpg
    ↳ c_water/c_water_r2.jpg
    ↳ c_water/c_water_r1.jpg
    ↳ c_water/c_water2.jpg
    ↳ c_water/c_water1.jpg
    ↳ c_water/pspbrwse.jbf
    ↳ c_water/c_water5.jpg
    ↳ c_water/c_fish.tga
    ↳ c_water/c_water3.jpg
    ↳ cyb2
    ↳ cyb2/ExternalWall72_.jpg
    ↳ cyb2/RoofBorder02ad.jpg
    ↳ cyb2/ExternalWall44_2_b.jpg
    ↳ cyb2/ExternalWall70_brick_128x256.jpg
    ↳ cyb2/ExternalWall70_256x256.jpg
    ↳ cyb2/ExternalWall33-1a.jpg
    ↳ cyb2/ExternalWall78_material_256x256.jpg

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