phantq3dm4

phantq3dm4
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ReadMe


_______________________________________________________________________________

------- LEVEL INFORMATION -----------------------------------------------------
_______________________________________________________________________________

TITLE : Windsong Keep

FILENAME : phantq3dm4.pk3

AUTHOR : Tom Perryman (Phantazm11)

Website : www.phantazm11.com

EMAIL ADDRESS : phantazm11(at)gmail[dot]com

DATE : 9.18.11

GAME : Quake 3

Game Mode : Tournament, Small FFA

Build : Completely Original From Scratch

Build Time : Ten Weeks

New Textures : Yes

New Sounds : Yes

New Music : No

New Models : Yes

_______________________________________________________________________________

------- Description -----------------------------------------------------------
_______________________________________________________________________________

Windsong Keep was my entry into the Maverick Servers and Gaming Mapping
Competition #3 for Quake 3 Arena, held in the Summer of 2011, where it
placed second.

This final map has been edited slightly from the competition entry and the
sponsor logos have been removed.

_______________________________________________________________________________

------ Credits ----------------------------------------------------------------
_______________________________________________________________________________

Textures were created by Phantazm11 using photosourced material from
CGTextures.com. These images may not be redistributed by default.
Please visit www.cgtextures.com for more information.


Sounds are from www.freesounds.org. The Freesound Project is a collaborative
database of Creative Commons licensed sounds. I have modified the following
sounds clips for use in this map:

By mystiscool (http://www.freesound.org/usersViewSingle.php?id10379)
rain.wav (http://www.freesound.org/samplesViewSingle.php?id7176)

By acclivity (http://www.freesound.org/usersViewSingle.php?id37876)
MJK ThunderClap.wav (http://www.freesound.org/samplesViewSingle.php?id13585)
_______________________________________________________________________________

------- Special Thanks --------------------------------------------------------
_______________________________________________________________________________

As always, big thanks go out to:

... Sarah For everything. ((hug))

... My Family For being there.

... id Software www.idsoftware.com

_______________________________________________________________________________

------- OTHER COPYRIGHTS / PERMISSIONS ----------------------------------------
_______________________________________________________________________________


Distribution / Copyright / Permissions Copyright

(c) 2011 Tom Perryman

Contact: phantazm11(at)gmail[dot]com

All rights reserved.

Quake and ID are registered trademarks of id Software, Inc.

Quake 3 is developed by id Software, LLC.

All other trademarks and trade names are properties of their respective owners.

You should not use this map as a base to build new levels.

This level may be electronically distributed only at NO CHARGE to the recipient in its
current state, MUST include this .txt file, and may NOT be modified IN ANY WAY.
Please contact me if you want to include this on CD or as part of a map pack.

Arena file


map "phantq3dm4"
longname "Windsong Keep"
bots "bitterman visor phobos"
fraglimit "20"
type "tourney ffa"

Stats


File structure


scripts
    ↳ phantgothic.shader
    ↳ phantq3dm4_msg3.arena
sound
    ↳ phantgothic
    ↳ phantgothic/phantgothic_thunder.wav
    ↳ phantgothic/phantgothic_rain_patter.wav
levelshots
    ↳ phantq3dm4.jpg
maps
    ↳ phantq3dm4.aas
    ↳ phantq3dm4.bsp
models
    ↳ mapobjects
    ↳ mapobjects/phantgothic
    ↳ mapobjects/phantgothic/phantgothic_jp.ase
    ↳ mapobjects/phantgothic/phantgothic_billboard.ase
    ↳ mapobjects/phantgothic/phantgothic_tower_part_1.lwo
    ↳ mapobjects/phantgothic/phantgothic_tower_part_2.lwo
    ↳ mapobjects/phantgothic/phantgothic_torch.ase
textures
    ↳ phantgothic
    ↳ phantgothic/phantgothic_window_002.jpg
    ↳ phantgothic/phantgothic_stainedglass_003.jpg
    ↳ phantgothic/phantgothic_trim_005.jpg
    ↳ phantgothic/tp_spiderweb_005.tga
    ↳ phantgothic/phantgothic_trim_002.jpg
    ↳ phantgothic/phantgothic_wood_001.jpg
    ↳ phantgothic/phantgothic_env_wood.jpg
    ↳ phantgothic/phantgothic_env.jpg
    ↳ phantgothic/phantgothic_portal_3.tga
    ↳ phantgothic/phant_brick_03.jpg
    ↳ phantgothic/phantgothic_rain.jpg
    ↳ phantgothic/phantgothic_sky_001.jpg
    ↳ phantgothic/phantgothic_metal_002.jpg
    ↳ phantgothic/phant_brick_04.jpg
    ↳ phantgothic/phantgothic_metal_001.jpg
    ↳ phantgothic/phantgothic_stainedglass_001.jpg
    ↳ phantgothic/phantgothic_trim_001.jpg
    ↳ phantgothic/phant_brick_02.jpg
    ↳ phantgothic/phantgothic_door.jpg
    ↳ phantgothic/phantgothic_trim_007.jpg
    ↳ phantgothic/phantgothic_trim_004.jpg
    ↳ phantgothic/phantgothic_roofslate_001.jpg
    ↳ phantgothic/phantgothic_wood_001_wet.tga
    ↳ phantgothic/phantgothic_trim_008.jpg
    ↳ phantgothic/phantgothic_metal_002_scortched.jpg
    ↳ phantgothic/phantgothic_windowshutter.jpg
    ↳ phantgothic/phantgothic_rain_editor.jpg
    ↳ phantgothic/phantgothic_floor_003.tga
    ↳ phantgothic/phantgothic_window_light.jpg
    ↳ phantgothic/phantgothic_rubble_01.jpg
    ↳ phantgothic/phantgothic_trim_003.jpg
    ↳ phantgothic/tp_metal_fence_grate.tga
    ↳ phantgothic/tp_bricktrim_01.jpg
    ↳ phantgothic/phant_brick_arch.jpg
    ↳ phantgothic/phant_brick_01.jpg
    ↳ phantgothic/phantgothic_rings.tga
    ↳ phantgothic/phantgothic_grass_001.jpg
    ↳ phantgothic/phant_brick_arch_wrap.jpg
    ↳ phantgothic/tp_spiderweb_004.tga
    ↳ phantgothic/phantgothic_stainedglass_002.jpg
    ↳ phantgothic/phantgothic_jp_fx.jpg
    ↳ phantgothic/phant_02_trim_02.jpg
/phantq3dm4_readme.txt